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Old 02-23-2010, 09:43 AM   #91
FelipeFR

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Default Re: [Spawn System] Para-troopers

Yesterday I played a match on Silent Eagle on the US Army Team, and one of our spawn options were airborne. It worked as an auto pilot flying through the map in a circular flyover. So, it was been decided now, and will be implemented in the future in this faction maps?
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Old 02-23-2010, 10:37 AM   #92
MiDnighT

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Default Re: [Spawn System] Para-troopers

Quote:
Originally Posted by gkelly View Post
:: FAB - Força Aérea Brasileira ::
See that im brazilian too and i see alot times c130 over my house
This is AC-130


Basically a C-130 with Guns on left side. And Brazilian forces don't have such planes.


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Old 02-23-2010, 12:06 PM   #93
[R-COM]FPaiva
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Default Re: [Spawn System] Para-troopers

Quote:
Originally Posted by gkelly View Post
:: FAB - Força Aérea Brasileira ::
See that im brazilian too and i see alot times c130 over my house
C-130 is a Transport Plane, AC-130 is a variant of the C-130, but instead of transport, it's a attacking plane.


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Old 03-04-2010, 11:02 PM   #94
FelipeFR

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Default Re: [Spawn System] Para-troopers

Quote:
Originally Posted by FelipeFR View Post
Yesterday I played a match on Silent Eagle on the US Army Team, and one of our spawn options were airborne. It worked as an auto pilot flying through the map in a circular flyover. So, it was been decided now, and will be implemented in the future in this faction maps?
Someone from the faction development, PLEASE REPLY TO MY QUESTION!
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Old 03-05-2010, 12:43 AM   #95
[R-CON]Salmonella
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Default Re: [Spawn System] Para-troopers

Quote:
Originally Posted by FelipeFR View Post
Yesterday I played a match on Silent Eagle on the US Army Team, and one of our spawn options were airborne. It worked as an auto pilot flying through the map in a circular flyover. So, it was been decided now, and will be implemented in the future in this faction maps?
The system used actually isnt a single moving spawn, is a bunch of spawns close to each other, I think to avoid the spawn blocking.

What I've made works fine, at least in coop mode with the bots spawning in, but wasn't officially evaluated so I can't say if/when its gonna be in game.


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