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| Brazilian/FARC Forces Discussion pertaining to the PR Brazilian & FARC Forces faction |
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#41 | |
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PR:BF2 Contributor
![]() Join Date: Jul 2009
Posts: 342
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I've been busy this week, just a little update; - I had to rebuild the whole Uvs in order to proper display transparency and bumps - changed the base camo - added some detail like those screws, grids and that holes on the exaust - still have todo some details on normal, the whole specular map and dirt... ![]() ![]() ![]()
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#43 |
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PR Mapper Team
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you also need something running in the middle of the heat shield on the exhaust pipe
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#44 |
![]() Join Date: Dec 2009
Posts: 93
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I liked the other cammo better.
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#45 |
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Brazilian/FARC Faction Lead
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Keep this as a reference of what the camo needs to be:
![]() And by the way, you need to remove the turret, or make something like this one: ![]() Also, by removing, you need to do a cupola like this: ![]() ![]() Sorry for being late at references. |
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#46 | ||
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PR:BF2 Contributor
![]() Join Date: Jul 2009
Posts: 342
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What you guys didn't liked, the color, the pattern or both? Already said, I'll model it later, and in separate geometrie to be interchangeable and not to screw up my lovely UV. | ||
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#47 |
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PR:BF2 Developer
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I think Mafia wants you to keep the first camo scheme.
Pff, you annoy me, you're progressing every day. |
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#48 |
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Brazilian/FARC Faction Lead
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Just keep it to the Army's Default pattern like in the 1st picture ok?
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To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. Who have Style? I have Style! To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. "Gentleman, we just took the control of an Airfield... That was pretty ninja! To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. " Sgt. Brad "Iceman" Colbert To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. |
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#49 | |
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PR:BF2 Contributor
![]() Join Date: Jul 2009
Posts: 342
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update, changed Camo again added heavy loads of dirt added front/rear lights added transparency, and envmaps (sadly only shown in game) missin smoothing and pipe fixed to do, specular maps and some details like some bolts and welded plates... ![]() ![]()
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Last edited by [R-CON]Salmonella; 03-13-2010 at 02:35 PM..
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| apc, ee11, urutu, wip |
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