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Brazilian/FARC Forces Discussion pertaining to the PR Brazilian & FARC Forces faction

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Old 11-23-2009, 08:52 AM   #1
[R-COM]FPaiva
Brazilian/FARC Faction Lead

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Default [WIP] Soldiers (vBF2 USMC Retexture)






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Old 11-24-2009, 12:16 AM   #2
ledo1222

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Default Re: [WIP] Soldiers (vBF2 USMC Retexture)

NIce Cant wait to Finally play as a faction that Speaks Portuguese. And ontop the Brazilian army Im Happy now ill happy lend my voice for anything Or i can get my father.


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Old 11-26-2009, 01:44 PM   #3
D.E.S.T.RO._YJB
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Fantastic job, gentlemen!

I can say that will be fantastic to be in the Project Reality defending the colors of my beloved Brazil.

Do you have a forecast for the launch?

Hugs and congratulations!
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Old 11-26-2009, 02:25 PM   #4
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Default Re: [WIP] Soldiers (vBF2 USMC Retexture)

Looks great! To bad we are not supposed to have Ghillie suits because they don't render at far ranges.


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Old 11-26-2009, 04:35 PM   #5
162eRI

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Default Re: [WIP] Soldiers (vBF2 USMC Retexture)

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Looks great! To bad we are not supposed to have Ghillie suits because they don't render at far ranges.
I guess not going to be a problem in the jungle ^^ And gonna be perfect to hide at close range, ennemy soldiers will move near you but not see you !


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Old 11-26-2009, 04:39 PM   #6
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Default Re: [WIP] Soldiers (vBF2 USMC Retexture)

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Originally Posted by Tomato_With_A_Rifle View Post
Looks great! To bad we are not supposed to have Ghillie suits because they don't render at far ranges.
Also, AncientMan, he came up with a code to have kits render at long range.


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Old 11-26-2009, 05:33 PM   #7
Arnoldio

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Default Re: [WIP] Soldiers (vBF2 USMC Retexture)

Yay ghillie! Nice work!


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Old 11-26-2009, 06:34 PM   #8
[R-DEV]zenrique
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Default Re: [WIP] Soldiers (vBF2 USMC Retexture)

Quote:
Originally Posted by D.E.S.T.RO._YJB View Post
Fantastic job, gentlemen!

I can say that will be fantastic to be in the Project Reality defending the colors of my beloved Brazil.

Do you have a forecast for the launch?

Hugs and congratulations!
Hi destro, unfortunately we can't give exact dates (nor even inexact... ), because all this is volunteer work done in the free time each one donates to the project, so we're subject to real life impediments and other stuff. Like is said in open source projects: it will be ready when it's ready...

But I can tell you our expectations, and ideally we'd like to have something for the next major version after 0.9, which would probably be around middle of next year, but don't quote me on this since the project will depend on a lot of things, mainly that there's too much work and too few (but very good!) hands.
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Old 11-30-2009, 10:01 AM   #9
Badmiojo
Default Re: [WIP] Soldiers (vBF2 USMC Retexture)

Hi guys.
Excellent job however I have one question.
Do the brazilians army use long sleeve instead the short one?
I mean I see in the news and the papers brazilian's soldiers using short sleeve or folded sleeve ( just above elbow).
I don't know whether there are some engine issues or using short sleeve the animation's guy will have a huge extra work.

congratulations!
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Old 12-02-2009, 07:46 AM   #10
-=Hk=-Cap.Geoffry

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Default Re: [WIP] Soldiers (vBF2 USMC Retexture)

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Originally Posted by Badmiojo View Post
Hi guys.
Excellent job however I have one question.
Do the brazilians army use long sleeve instead the short one?
I mean I see in the news and the papers brazilian's soldiers using short sleeve or folded sleeve ( just above elbow).
I don't know whether there are some engine issues or using short sleeve the animation's guy will have a huge extra work.

congratulations!
Friend Badmiojo
I have ministered to my dear Brazilian army, and I'll tell you one thing, the combatants who have the sleeve is to combat mode! already short-sleeve is in everyday life, known as the Brazil is hot xD
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