project reality header
Go Back   Project Reality Forums > PR:BF2 Mod Forums > PR:BF2 Community Factions > New Zealand Def. Force
PR Time:
Register Forum RulesDeveloper Blogs Project Reality Members List Search Today's Posts Mark Forums Read
New Zealand Def. Force Discussion pertaining to the PR New Zealand Defence Force faction.

Contact Support Team Frequently Asked Questions Register today!

Reply
 
LinkBack Thread Tools Display Modes
Old 10-27-2009, 10:29 PM   #21
[R-COM]HangMan
NZDF Faction Lead

[R-COM]HangMan's Avatar
Default Re: [Vehicle] NH-90

Quote:
Originally Posted by Amok@ndy View Post
Thanks for the reference I will direct PiCkUp to this page if he hasn't already seen it.


To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts.


PR Community Faction Team - "Getting Sh*t Done..."
[R-COM]HangMan is offline
Last edited by [R-DEV]Rhino; 10-28-2009 at 12:08 AM..
Reply With Quote
Old 10-27-2009, 10:32 PM   #22
Wilkinson
PR Server License Administrator

Wilkinson's Avatar
Send a message via AIM to Wilkinson
Default Re: [Vehicle] NH-90

Yeah great Ref Pic. Just make a texture like that instead of doing all the indents and such :P


To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts.


To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts.
Wilkinson is offline Reply With Quote
Old 10-27-2009, 10:39 PM   #23
[R-COM]HangMan
NZDF Faction Lead

[R-COM]HangMan's Avatar
Default Re: [Vehicle] NH-90

Quote:
Originally Posted by Wilkinson View Post
Yeah great Ref Pic. Just make a texture like that instead of doing all the indents and such :P
I'll probably be the one who ends up using it, i think i will be the one texturing it.


To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts.


PR Community Faction Team - "Getting Sh*t Done..."
[R-COM]HangMan is offline Reply With Quote
Old 10-27-2009, 10:40 PM   #24
[R-DEV]Rhino
PR Mapper Team
Supporting Member

[R-DEV]Rhino's Avatar
Send a message via MSN to [R-DEV]Rhino
Default Re: [Vehicle] NH-90

not bad, a few smoothing errors here and there but overall the model looks good so far

Quote:
Originally Posted by Wilkinson View Post
Yeah great Ref Pic. Just make a texture like that instead of doing all the indents and such :P
for the 3p model, yes. For the first person model, you really need to use the mesh for the instruments since it looks so much more realistic than a flat texture with a normal map. Normal map is good to be used with it to do many different things but you can't rely only on a normal map when your sitting right in front of the instruments.

Besides, its much better for the UV and skin when its all done by mesh and it isn't hard to model


To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts.
[R-DEV]Rhino is online now Reply With Quote
Old 10-27-2009, 10:45 PM   #25
[R-COM]HangMan
NZDF Faction Lead

[R-COM]HangMan's Avatar
Default Re: [Vehicle] NH-90

Quote:
Originally Posted by [R-DEV]Rhino View Post
not bad, a few smoothing errors here and there but overall the model looks good so far



for the 3p model, yes. For the first person model, you really need to use the mesh for the instruments since it looks so much more realistic than a flat texture with a normal map. Normal map is good to be used with it to do many different things but you can't rely only on a normal map when your sitting right in front of the instruments.

Besides, its much better for the UV and skin when its all done by mesh and it isn't hard to model
Cool. Its still not complete, so it will be touched up. Thanks for the advice on the instruments, i'll make sure i pass that on Seeing as this heli is going to be used for at least 4 factions i want to make sure it is top quality.


To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts.


PR Community Faction Team - "Getting Sh*t Done..."
[R-COM]HangMan is offline Reply With Quote
Old 10-28-2009, 04:58 AM   #26
[R-DEV]Amok@ndy
PR:BF2 Developer
PR Server License Moderator

[R-DEV]Amok@ndy's Avatar
Default Re: [Vehicle] NH-90

you mean 4 factions for now
  • Australia
  • Belgium
  • Germany
  • Finland
  • France
  • Greece
  • Italy
  • Netherlands
  • New Zealand
  • Norway
  • Oman
  • Portugal
  • Saudi Arabia
  • Spain
  • Sweden
Source: Wikipedia


To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts.

[R-DEV]Amok@ndy is online now Reply With Quote
Old 10-28-2009, 06:12 AM   #27
[R-COM]HangMan
NZDF Faction Lead

[R-COM]HangMan's Avatar
Default Re: [Vehicle] NH-90

Quote:
Originally Posted by Amok@ndy View Post
you mean 4 factions for now
  • Australia
  • Belgium
  • Germany
  • Finland
  • France
  • Greece
  • Italy
  • Netherlands
  • New Zealand
  • Norway
  • Oman
  • Portugal
  • Saudi Arabia
  • Spain
  • Sweden
Source: Wikipedia
Wow we sure are going to be popular! French Dev's haven't expressed an interest yet, nor have Norwegians. So don't know if they intend to use it. I think factions that have an alternate heli should use that instead because otherwise the NH-90 is going to be way too common haha. We'll see it in like very 3rd map :P


To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts.


PR Community Faction Team - "Getting Sh*t Done..."
[R-COM]HangMan is offline Reply With Quote
Old 10-28-2009, 06:43 AM   #28
[R-COM]Glimmerman
Dutch Forces Mod Leader
Project Reality Beta Tester

[R-COM]Glimmerman's Avatar
Send a message via MSN to [R-COM]Glimmerman
Default Re: [Vehicle] NH-90

Maps with only land based operations wont use the Nh-90 for us only naval based operations.

Cheers,
Glimmer


To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts.

To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts.


To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts.


Please visit
To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts.
for free house music
To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts.
[R-COM]Glimmerman is offline Reply With Quote
Old 10-28-2009, 02:54 PM   #29
j45h89

j45h89's Avatar
Default Re: [Vehicle] NH-90

Quote:
Originally Posted by XxX_HangMan_XxX View Post
Wow we sure are going to be popular! French Dev's haven't expressed an interest yet, nor have Norwegians. So don't know if they intend to use it. I think factions that have an alternate heli should use that instead because otherwise the NH-90 is going to be way too common haha. We'll see it in like very 3rd map :P
Aren't the French Forces making a AS.... Cougar and will be using that as the main transport heli?

Still would be cool to see an NH-90 and Cougar on the same map!

Keep up the good work


To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts.
j45h89 is offline Reply With Quote
Old 10-28-2009, 04:01 PM   #30
[R-COM]HangMan
NZDF Faction Lead

[R-COM]HangMan's Avatar
Default Re: [Vehicle] NH-90

Quote:
Originally Posted by [R-COM]Glimmerman View Post
Maps with only land based operations wont use the Nh-90 for us only naval based operations.
Oh, i didn't realise that

Quote:
Originally Posted by j45h89 View Post
Aren't the French Forces making a AS.... Cougar and will be using that as the main transport heli?
Yes i have seen that they have the cougar, it is their main transport heli i believe.


To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts.


PR Community Faction Team - "Getting Sh*t Done..."
[R-COM]HangMan is offline Reply With Quote
Reply


Tags
nh90, vehicle, wip
Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Trackbacks are On
Pingbacks are On
Refbacks are On



All times are GMT -4. The time now is 01:32 PM.


Powered by: vBulletin. ©2000 - 2012, Jelsoft Enterprises Ltd.
Search Engine Optimization by vBSEO.
All Content Copyright ©2004 - 2012, Project Reality.