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Old 02-24-2010, 07:08 PM   #1
xxXmsgt_jimbobXxx
Default [Model] Sierra Leone City Buildings [WIP]

The following buildings are meant to be used together in a compound. Many of them have unmodelled sides. Should anyone want to use or edit the models, feel free to PM me, xxXmsgt_jimbobXxx at the project reality forums (realitymod.com)


Building 1


Building 1 Description

Very low poly model. It is meant to be a part of a larger complex of buildings. It is also meant to have buildings on three sides of it. The three sides that are supposed to be against another building are not modeled at all. It has a step, one window, a door, and a veranda sort of thingy(the hole on the top). If anyone would like to use or edit it PM me, xxXmsgt_jimbobXxx at the project reality (realitymod.com) forums.
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Old 02-24-2010, 07:21 PM   #2
[R-DEV]DankE_SPB
PR:BF2 Developer

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Default re: [Model] Sierra Leone City Buildings [WIP]

this is nowhere near to something usable, just turn on the "backface cull" in object properties and you will see, not even mentioning anything else

before posting something for feedback look into this, how to show off your work
http://www.realitymod.com/forum/f388...de-assets.html

also look into static tutorials in this section
Modding Tutorials - Project Reality Forums


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Old 02-24-2010, 08:29 PM   #3
xxXmsgt_jimbobXxx
Default Re: [Model] Sierra Leone City Buildings [WIP]

@ danke oops meant to write wip. I'm still working on it, I just takr a screen and post it on my website everyday after I finish working. Don worry I knew it wasn't done, I jst forgot to write that. Really my bad. Earlier than I really normally wuldve posted, but I'm really dedicated to pr and I figured someon other than me might think it was kool to see something go from start to finished. I always texture my models and everything before I send them out. Sry for the misunderstanding.
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Old 02-25-2010, 01:03 AM   #4
IronTaxi
Mapping Manager

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Default Re: [Model] Sierra Leone City Buildings [WIP]

its cool man...starting point...everyone has to start somewhere.

no other way to do it.. chin up and keep at it..

once you can get some solid basic buildings you can start adding details.


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Old 02-25-2010, 04:48 AM   #5
[R-COM]HangMan
NZDF Faction Lead

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Default Re: [Model] Sierra Leone City Buildings [WIP]

We could really use some of the Sierra Leone statics for the PSC, and i imagine the French will want them for their map against the ARF. Hope you keep at this project


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Old 02-25-2010, 08:02 AM   #6
xxXmsgt_jimbobXxx
Default Re: [Model] Sierra Leone City Buildings [WIP]

Quote:
Originally Posted by [R-COM]HangMan View Post
We could really use some of the Sierra Leone statics for the PSC, and i imagine the French will want them for their map against the ARF. Hope you keep at this project
will do. Ill pm the leads for both when i finish.
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Old 03-14-2010, 11:36 AM   #7
xxXmsgt_jimbobXxx
Default Re: [Model] Sierra Leone City Buildings [WIP]

Hola Amigos. It is time for another Update:
Merchants of Death - Sierra Leone City Buildings
Merchants of Death - Sierra Leone City Buildings
Merchants of Death - Sierra Leone City Buildings
Merchants of Death - Sierra Leone City Buildings
Merchants of Death - Sierra Leone City Buildings
Merchants of Death - Sierra Leone City Buildings
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http://modhq.webs.com/apps/photos/ph...otoid=73798115
http://modhq.webs.com/apps/photos/ph...otoid=73798116

THIS IS MY PERSONAL WEBSITE I AM SORRY FOR THE MESSYNESS


Not bad for a fifteen year old between ap classes, lacrosse, boy scouts, venture crew, and civil air patrol eh?
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Last edited by xxXmsgt_jimbobXxx; 03-14-2010 at 12:32 PM.. Reason: adding links
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Old 03-19-2010, 01:01 PM   #8
Sniper77shot

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Default Re: [Model] Sierra Leone City Buildings [WIP]

I think it needs some more details, you should make a set, find someone or texture it by yourself, make one complete building.
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buildings, city, leone, model, models, objectbuildinggroup, sierra, static, wip
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