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African Resistance Fighters Discussion pertaining to the African Resistance Fighters (ARF) faction.

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Old 08-01-2009, 03:32 PM   #91
aperson444
Default Re: [Faction] Guinean Gulf Organisation Forces

Don't forget technicals!

Some countries in Africa have amalgamated technicals with a DshK MG into their conventional forces.



It would be cool to add a paramilitary side-faction as well. I would avoid arming them completely with AKs. Maybe unique to African Insurgent/OPFOR factions, add a class called 'Scout' armed with a hunting rifle, a few smokes and grenades, a few explosives.

Perhaps instead of generic AA, they would have Technicals with ZPUs on them. Just transport choppers, not attack.
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Old 08-07-2009, 03:36 PM   #92
Al-Mualim
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Default Re: [Faction] Guinean Gulf Organisation Forces

You guys rock seriously.
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Old 08-14-2009, 08:49 AM   #93
[R-DEV]AfterDune
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Default Re: [Faction] Guinean Gulf Organisation Forces

This faction has grown into a stand-alone faction now: African Resistance Fighters - Project Reality Forums


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Old 08-14-2009, 06:59 PM   #94
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Default Re: [Faction] Guinean Gulf Organisation Forces

This would be a great faction to have in PR. I think we need a new OPFOR.


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Old 08-22-2009, 02:57 PM   #95
aperson444
Default Re: [Faction] Guinean Gulf Organisation Forces

How about a rebel-rebel thing? Maybe a West African Army vs an Islamic Mujaheddin, except not insurgency mode, but AAS (like the Chechens). To the North there are some Berber rebels, that would make a good Desert-map addition. I was sorta looking forward to camel-mounted riflemen .

We have to worry about the primary rifle they use. The FN FAL sounds good for both the Opfor and the "Blufor". I think that the Opfor aka the "Bad Guys" should use mostly technicals, maybe even a BMP-1. They should also, like Insurgents have a whole bunch of spawn points, or Camps. The Camp would replace a forward outpost, and could have all the goods that US or UK has, except AA. Maybe a trench system instead of foxholes? The HMG could be an RPK, and instead of AA, maybe there could be an AT missile (one of those mounted RPGs?).

As for the Northwest African "Bad Guys", I'd see some semiautomatic rifle in use and a few AKs, but they may have IEDs.
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Old 08-23-2009, 08:30 AM   #96
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Default Re: [Faction] Guinean Gulf Organisation Forces

The design plan is up already. You can discuss the design plan in this topic.


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