project reality header
Go Back   Project Reality Forums > PR:BF2 Mod Forums > PR:BF2 Community Modding
25 Oct 2014, 00:00:00 (PRT)
Register Forum RulesDeveloper Blogs Project Reality Members List Search Today's Posts Mark Forums Read
PR:BF2 Community Modding Making or wanting help making your own asset? Check in here

Contact Support Team Frequently Asked Questions Register today!

Reply
 
LinkBack Thread Tools Display Modes
Old 07-06-2010, 08:10 AM   #1
[R-DEV]VapoMan
PR:BF2 Developer

[R-DEV]VapoMan's Avatar
Send a message via MSN to [R-DEV]VapoMan
Default [HELP] Memory Sanity Check/Invisible terrain

Im getting two problems with an Alpha version of my map

1. While loading the map I get the following error, if i choose continue it loads through fine.


2. Ingame I get see through textures on my terrain, in the editor it is as it should be.


To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts.

To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts.
"Eight glorious sides and eight stunning angles!"
To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts.
[R-DEV]VapoMan is offline Reply With Quote
Old 07-06-2010, 09:11 AM   #2
[R-DEV]Rhino
PR:BF2 Developer
Supporting Member

[R-DEV]Rhino's Avatar
Default Re: [HELP] Memory Sanity Check/Invisible terrain

its really not that hard people.

Searched "+memory.dll +sanity +check" without the quotes on BFeditor.org

And in that search I found this topic, + many others related to this one but I picked this one up because it has a big "SOLVED" on the end of the title thou I'm sure if you look at most of them you will find the answer.

Memoery.dll: Sanity Check Error when loading in game*SOLVED* - Official BF Editor Forums



As for the 2nd problem, resave your complied terrain and complied colour/detail maps and if that dosen't work search for it on the BFeditor forums.


To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts.
[R-DEV]Rhino is offline Reply With Quote
Old 07-06-2010, 12:21 PM   #3
[R-DEV]VapoMan
PR:BF2 Developer

[R-DEV]VapoMan's Avatar
Send a message via MSN to [R-DEV]VapoMan
Default Re: [HELP] Memory Sanity Check/Invisible terrain

Thanks Rhino.

Both problems solved.


The memory error was being caused by the overgrowth. Clearing out the overgrowth .con files allowed the map to load. This means alot more work trying to figure out why the overgrowth was causing it.

I was having problems with certain vegitation in my overgrowth causing CTD during loading before, but im using different vegitaion now...

Btw I made a 2km version with the SAME overgrowth and there where NO problems (this is 4km), the only common problem was a stuttering in fps every few seconds (which went away when the overgrowth was removed).

Yeah not much help needed, I can do it myself unless anyones got an idea.

Thanks


To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts.

To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts.
"Eight glorious sides and eight stunning angles!"
To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts.
[R-DEV]VapoMan is offline Reply With Quote
Old 07-07-2010, 05:11 AM   #4
[R-DEV]Amok@ndy
PR:BF2 Comm Faction Lead
PR Server License Moderator

[R-DEV]Amok@ndy's Avatar
Send a message via Skype™ to [R-DEV]Amok@ndy
Default Re: [HELP] Memory Sanity Check/Invisible terrain

how many OvergrowthObjects did you had on your map ?


To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts.

[R-DEV]Amok@ndy is offline Reply With Quote
Old 07-07-2010, 07:34 AM   #5
[R-DEV]VapoMan
PR:BF2 Developer

[R-DEV]VapoMan's Avatar
Send a message via MSN to [R-DEV]VapoMan
Default Re: [HELP] Memory Sanity Check/Invisible terrain

Code:
Overgrowth total vertex/index memory size: 28414800
Overgrowth number of objects: 98109 : 98109
Its an island map with pretty much the whole island covered in jungle.


To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts.

To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts.
"Eight glorious sides and eight stunning angles!"
To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts.
[R-DEV]VapoMan is offline Reply With Quote
Old 07-07-2010, 10:31 AM   #6
[R-DEV]Amok@ndy
PR:BF2 Comm Faction Lead
PR Server License Moderator

[R-DEV]Amok@ndy's Avatar
Send a message via Skype™ to [R-DEV]Amok@ndy
Default Re: [HELP] Memory Sanity Check/Invisible terrain

well reduce your overgrowth to 75k and everything should be fine 100k is the citical boarder ...
i tryied 200k in the editor it worked fine but not ingame


To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts.

[R-DEV]Amok@ndy is offline Reply With Quote
Old 07-07-2010, 12:19 PM   #7
[R-DEV]VapoMan
PR:BF2 Developer

[R-DEV]VapoMan's Avatar
Send a message via MSN to [R-DEV]VapoMan
Default Re: [HELP] Memory Sanity Check/Invisible terrain

Ah k thanks, that helps me alot.


To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts.

To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts.
"Eight glorious sides and eight stunning angles!"
To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts.
[R-DEV]VapoMan is offline Reply With Quote
Reply


Tags
check or invisible, memory, sanity, terrain
Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Trackbacks are On
Pingbacks are On
Refbacks are On



All times are GMT -4. The time now is 12:43 PM.


Powered by: vBulletin. ©vBulletin Solutions, Inc.
Search Engine Optimization by vBSEO 3.6.1
All Content Copyright ©2004 - 2014, Project Reality.