project reality header
Go Back   Project Reality Forums > PR:BF2 Mod Forums > PR:BF2 Community Modding
30 Sep 2014, 00:00:00 (PRT)
Register Forum RulesDeveloper Blogs Project Reality Members List Search Today's Posts Mark Forums Read
PR:BF2 Community Modding Making or wanting help making your own asset? Check in here

Contact Support Team Frequently Asked Questions Register today!

Reply
 
LinkBack Thread Tools Display Modes
Old 06-20-2010, 12:09 AM   #1
jello999

jello999's Avatar
Question [HELP] Loading problem

Hi,

I'm actually working on a D-Day style map,but when I was about to release a Beta into my clan,I found a problem.

I'm not,and nobody can,pass the loading complete stage.Each time it's CTD with no error message.Even with the debug .exe I still get only a CTD with no message.

I'm using,what I think,is the 0.9 way(found on this topic: http://www.realitymod.com/forum/f388...t-problem.html)but each time I get the CTD.
It does'nt CTD if I use this way to write the Ini files.

Quote:
Kit Request Spawner Set-up

You will need to add a 3 line of code into the init.con file. Without them your map will crash on load, and you will not be able to request kits etc if it did load.

add this line of code:
Code:

run ../../objects/common/spawners/spawners_common.con

under the "run TriggerableTemplates.con" bit in your init.con file. Then under that you will need to then include the spawner file specific for the map factions:
Code:

run ../../objects/common/spawners/spawners_usa.con
run ../../objects/common/spawners/spawners_us.con
run ../../objects/common/spawners/spawners_mec.con
run ../../objects/common/spawners/spawners_gb.con
run ../../objects/common/spawners/spawners_ch.con
run ../../objects/common/spawners/spawners_ru.con
run ../../objects/common/spawners/spawners_meinsurgent.con
run ../../objects/common/spawners/spawners_chinsurgent.con
run ../../objects/common/spawners/spawners_taliban.con

Example:

Quote:
rem *** Generated by BF2Editor ***
if v_arg1 == BF2Editor

run Heightdata.con
LevelSettings.InitWorld
run Terrain.con BF2Editor
run StaticObjects.con BF2Editor
run Sounds.con
run Sky.con BF2Editor
run Editor/GamePlayObjects.con host
UndergrowthEditable.create
Undergrowth.load Levels\Daqing_oilfields\
run Overgrowth/Overgrowth.con
Overgrowth.editorEnable 1
run AmbientObjects.con BF2Editor
run Water.con
run TriggerableTemplates.con BF2Editor

else

run Heightdata.con
run Terrain.con v_arg2
run Sky.con v_arg2
run CompiledRoads.con
run Sounds.con
run tmp.con v_arg1
Undergrowth.load Levels\Daqing_oilfields\
run Overgrowth/Overgrowth.con
run Overgrowth/OvergrowthCollision.con
run AmbientObjects.con
run Water.con
run TriggerableTemplates.con
run ../../objects/common/spawners/spawners_common.con
run ../../objects/common/spawners/spawners_us.con
run ../../objects/common/spawners/spawners_ch.con

endIf
Quote from Fuzzhead post.

I'm confused about this problem.If anybody can help me.If nessacerary I can post what's write in my files.

Thanks for help,

Jello
jello999 is offline Reply With Quote
Old 06-20-2010, 05:26 AM   #2
[R-DEV]Amok@ndy
PR:BF2 Comm Faction Lead
PR Server License Moderator

[R-DEV]Amok@ndy's Avatar
Send a message via Skype™ to [R-DEV]Amok@ndy
Default Re: [HELP]Loading problem

what teams are you using ?

you can only play Opfor vs. Blufor


To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts.

[R-DEV]Amok@ndy is online now Reply With Quote
Old 06-20-2010, 10:50 AM   #3
jello999

jello999's Avatar
Default Re: [HELP]Loading problem

run ../../factions_ru/ru_team1.con
run ../../factions_usa/usa_para.con
jello999 is offline Reply With Quote
Old 06-20-2010, 11:05 AM   #4
[R-DEV]Amok@ndy
PR:BF2 Comm Faction Lead
PR Server License Moderator

[R-DEV]Amok@ndy's Avatar
Send a message via Skype™ to [R-DEV]Amok@ndy
Default Re: [HELP]Loading problem

do you have included the serverarchives.con file ?


To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts.

[R-DEV]Amok@ndy is online now Reply With Quote
Old 06-20-2010, 11:07 AM   #5
jello999

jello999's Avatar
Default Re: [HELP]Loading problem

Yes,it's include...

Quote:
fileManager.mountArchive pr/inits/factions_common.zip factions_common
fileManager.mountArchive pr/inits/factions_ru.zip factions_ru
fileManager.mountArchive pr/inits/factions_usa.zip factions_usa
jello999 is offline Reply With Quote
Old 06-20-2010, 11:09 AM   #6
[R-DEV]Amok@ndy
PR:BF2 Comm Faction Lead
PR Server License Moderator

[R-DEV]Amok@ndy's Avatar
Send a message via Skype™ to [R-DEV]Amok@ndy
Default Re: [HELP]Loading problem

and your map works fine with other teams ?


To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts.

[R-DEV]Amok@ndy is online now Reply With Quote
Old 06-20-2010, 11:11 AM   #7
jello999

jello999's Avatar
Default Re: [HELP]Loading problem

Only if I use the other way(Quoted from fuzzhead),and I get kits bug....

Like gun not showing up,CTD when placing FOB,and many others....
jello999 is offline Reply With Quote
Old 06-20-2010, 11:13 AM   #8
[R-DEV]Amok@ndy
PR:BF2 Comm Faction Lead
PR Server License Moderator

[R-DEV]Amok@ndy's Avatar
Send a message via Skype™ to [R-DEV]Amok@ndy
Default Re: [HELP]Loading problem

if other teams arent workin also you may do sth wrong
can you post your init.con


To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts.

[R-DEV]Amok@ndy is online now Reply With Quote
Old 06-20-2010, 11:17 AM   #9
jello999

jello999's Avatar
Default Re: [HELP]Loading problem

There it is...

Quote:
run Terrain.con BF2Editor
run StaticObjects.con BF2Editor
run Sounds.con
run Sky.con BF2Editor
run Editor/GamePlayObjects.con host
UndergrowthEditable.create
Undergrowth.load Levels\d_day\
run Overgrowth/Overgrowth.con
Overgrowth.editorEnable 1
run AmbientObjects.con BF2Editor
run Water.con
run TriggerableTemplates.con BF2Editor

else

run Heightdata.con
run Terrain.con v_arg2
run Sky.con v_arg2
run CompiledRoads.con
run Sounds.con
run tmp.con v_arg1
Undergrowth.load Levels\d_day\
run Overgrowth/Overgrowth.con
run Overgrowth/OvergrowthCollision.con
run AmbientObjects.con
run Water.con
run TriggerableTemplates.con
run ServerArchives.con

endIf

rem ------------------------------- LevelSettings -------------------------------
rem -----------------------------------------------------------------------------

run ../../factions_ru/ru_team1.con
run ../../factions_usa/usa_para.con

rem -----------------------------------------------------------------------------

gameLogic.setBeforeSpawnCamera 120/46/59 135/-4/0

if v_arg1 == BF2Editor
LevelSettings.CustomTextureSuffix "Woodland"
else
texturemanager.customTextureSuffix "Woodland"
endIf
rem -----------------------------------------------------------------------------

GameLogic.MaximumLevelViewDistance 350

rem -----------------------------------------------------------------------------

gameLogic.setDefaultNumberOfTicketsEx 16 1 50
gameLogic.setDefaultNumberOfTicketsEx 16 2 50
gameLogic.setDefaultNumberOfTicketsEx 32 1 50
jello999 is offline Reply With Quote
Old 06-20-2010, 11:23 AM   #10
[R-DEV]Amok@ndy
PR:BF2 Comm Faction Lead
PR Server License Moderator

[R-DEV]Amok@ndy's Avatar
Send a message via Skype™ to [R-DEV]Amok@ndy
Default Re: [HELP]Loading problem

hmm should be fine

and your GPO ?


To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts.

[R-DEV]Amok@ndy is online now Reply With Quote
Reply


Tags
helploading, loading, problem
Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Trackbacks are On
Pingbacks are On
Refbacks are On



All times are GMT -4. The time now is 03:49 PM.


Powered by: vBulletin. ©vBulletin Solutions, Inc.
Search Engine Optimization by vBSEO 3.6.1
All Content Copyright ©2004 - 2014, Project Reality.