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Old 03-19-2010, 09:58 PM   #11
Sniper77shot

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Default Re: [?] Possible to change map factions?

Levels/Ramiel/Server/Init.con


Find somthing like whats in the red, then you should find Us Army.
Quote:
rem *** Generated by BF2Editor ***
if v_arg1 == BF2Editor

run Heightdata.con
LevelSettings.InitWorld
run Terrain.con BF2Editor
run StaticObjects.con BF2Editor
run Sounds.con
run Sky.con BF2Editor
run Editor/GamePlayObjects.con host
UndergrowthEditable.create
Undergrowth.load Levels\albasrah\
run Overgrowth/Overgrowth.con
Overgrowth.editorEnable 1
run AmbientObjects.con BF2Editor
run Water.con
run TriggerableTemplates.con BF2Editor

else

run Heightdata.con
run Terrain.con v_arg2
run Sky.con v_arg2
run CompiledRoads.con
run Sounds.con
run tmp.con v_arg1
Undergrowth.load Levels\albasrah\
run Overgrowth/Overgrowth.con
run Overgrowth/OvergrowthCollision.con
run AmbientObjects.con
run Water.con
run TriggerableTemplates.con
run ../../objects/common/spawners/spawners_common.con
run ../../objects/common/spawners/spawners_gb_ziptie.con
run ../../objects/common/spawners/spawners_meinsurgent.con
physics.airdensityzeroatheight 5000

endIf

rem GB VERSUS INSURGENTS
rem ------------------------------- LevelSettings -------------------------------
rem -----------------------------------------------------------------------------

gameLogic.setTeamName 1 "MEInsurgent"
gameLogic.setTeamName 2 "US"

gameLogic.setTeamLanguage 1 "MEC"
gameLogic.setTeamLanguage 2 "English"

gameLogic.setTeamFlag 0 "flag_neutral"
gameLogic.setTeamFlag 1 "flag_in"
gameLogic.setTeamFlag 2 "flag_us"

gameLogic.setKit 1 0 "meinsurgent_officer" "pr_meinsurgent_soldier1"
gameLogic.setKit 2 0 "us_officer_ziptie" "pr_us_soldier4"

gameLogic.setKit 1 1 "meinsurgent_insurgentak74" "pr_meinsurgent_soldier1"
gameLogic.setKit 2 1 "us_riflemanab_ziptie" "pr_us_soldier2"

gameLogic.setKit 1 2 "meinsurgent_insurgentsks" "pr_meinsurgent_soldier4"
gameLogic.setKit 2 2 "us_rifleman_ziptie" "pr_us_soldier3"

gameLogic.setKit 1 3 "meinsurgent_insurgentg3a3" "pr_meinsurgent_soldier5"
gameLogic.setKit 2 3 "us_specialist_ziptie" "pr_us_soldier1"

gameLogic.setKit 1 4 "meinsurgent_insurgentak47" "pr_meinsurgent_soldier2"
gameLogic.setKit 2 4 "us_medic_ziptie" "pr_us_soldier2"

gameLogic.setKit 1 5 "meinsurgent_sapper" "pr_meinsurgent_soldier2"
gameLogic.setKit 2 5 "" ""

gameLogic.setKit 1 6 "meinsurgent_civilian" "pr_meinsurgent_soldier3"
gameLogic.setKit 2 6 "" ""

rem -----------------------------------------------------------------------------

gameLogic.setBeforeSpawnCamera 253/26/-331 76/-11/0

if v_arg1 == BF2Editor
LevelSettings.CustomTextureSuffix "ab"
else
texturemanager.customTextureSuffix "ab"
endIf
rem -----------------------------------------------------------------------------

GameLogic.MaximumLevelViewDistance 350

rem -----------------------------------------------------------------------------

gameLogic.setDefaultNumberOfTicketsEx 16 1 9999
gameLogic.setDefaultNumberOfTicketsEx 16 2 250
gameLogic.setDefaultNumberOfTicketsEx 32 1 9999
gameLogic.setDefaultNumberOfTicketsEx 32 2 250
gameLogic.setDefaultNumberOfTicketsEx 64 1 9999
gameLogic.setDefaultNumberOfTicketsEx 64 2 250
gameLogic.setDefaultNumberOfTicketsEx 128 1 9999
gameLogic.setDefaultNumberOfTicketsEx 128 2 100
gameLogic.setDefaultTimeToNextAIWave 8
gameLogic.setTicketLossAtEndPerMin 1000
gameLogic.setTicketLossPerMin 1 5
gameLogic.setTicketLossPerMin 2 5

rem -----------------------------------------------------------------------------

rem -----------------------------------------------------------------------------

renderer.globalStaticMeshLodDistanceScale 1
renderer.globalBundleMeshLodDistanceScale 1
renderer.globalSkinnedMeshLodDistanceScale 1
renderer.tweakfarplane1p 10000001
renderer.tweaknearplane 0.08

gameLogic.setTeamDropVehicle 1 "mark_team1"
gameLogic.setTeamDropVehicle 2 "mark_team2"
I would send you the code but I can't right now.
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Old 03-19-2010, 10:02 PM   #12
usmcguy

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Default Re: [?] Possible to change map factions?

man i just cant find it
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Old 03-19-2010, 10:06 PM   #13
Sniper77shot

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Default Re: [?] Possible to change map factions?

I would post it but I can't right now.
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Old 03-19-2010, 10:08 PM   #14
usmcguy

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Default Re: [?] Possible to change map factions?

ok when you can can you plz just shoot me a pm?
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Old 03-19-2010, 10:11 PM   #15
Sniper77shot

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Default Re: [?] Possible to change map factions?

I will do that.
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Old 03-19-2010, 11:45 PM   #16
usmcguy

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Default Re: [?] Possible to change map factions?

ok man thanks
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Old 03-20-2010, 05:07 PM   #17
Sniper77shot

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Default Re: [?] Possible to change map factions?

No problem, didn't forget about you will do it soon.
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Old 03-20-2010, 08:04 PM   #18
Sniper77shot

Sniper77shot's Avatar
Default Re: [?] Possible to change map factions?

Here you go Usmcguy, the correct 0.9 one, did you back up your level though?

USA vs. Insurgents
Quote:
rem *** Generated by BF2Editor ***
if v_arg1 == BF2Editor

run Heightdata.con
LevelSettings.InitWorld
run Terrain.con BF2Editor
run StaticObjects.con BF2Editor
run Sounds.con
run Sky.con BF2Editor
run Editor/GamePlayObjects.con host
UndergrowthEditable.create
Undergrowth.load Levels\albasrah\
run Overgrowth/Overgrowth.con
Overgrowth.editorEnable 1
run AmbientObjects.con BF2Editor
run Water.con
run TriggerableTemplates.con BF2Editor

else

run Heightdata.con
run Terrain.con v_arg2
run Sky.con v_arg2
run CompiledRoads.con
run Sounds.con
run SoundDistances.con
run tmp.con v_arg1
Undergrowth.load Levels\albasrah\
run Overgrowth/Overgrowth.con
run Overgrowth/OvergrowthCollision.con
run AmbientObjects.con
run Water.con
run TriggerableTemplates.con
run SoundDistances.con

endIf

rem ------------------------------- LevelSettings -------------------------------
rem -----------------------------------------------------------------------------

run ../../factions_usa/usa_ziptie.con
run ../../factions_meinsurgent/meinsurgent.con

rem -----------------------------------------------------------------------------

gameLogic.setBeforeSpawnCamera 253/26/-331 76/-11/0

if v_arg1 == BF2Editor
LevelSettings.CustomTextureSuffix "ab"
else
texturemanager.customTextureSuffix "ab"
endIf
rem -----------------------------------------------------------------------------

GameLogic.MaximumLevelViewDistance 350

rem -----------------------------------------------------------------------------

gameLogic.setDefaultNumberOfTicketsEx 16 1 9999
gameLogic.setDefaultNumberOfTicketsEx 16 2 250
gameLogic.setDefaultNumberOfTicketsEx 32 1 9999
gameLogic.setDefaultNumberOfTicketsEx 32 2 250
gameLogic.setDefaultNumberOfTicketsEx 64 1 9999
gameLogic.setDefaultNumberOfTicketsEx 64 2 250
gameLogic.setDefaultNumberOfTicketsEx 128 1 9999
gameLogic.setDefaultNumberOfTicketsEx 128 2 100
gameLogic.setDefaultTimeToNextAIWave 8
gameLogic.setTicketLossAtEndPerMin 1000
gameLogic.setTicketLossPerMin 1 10
gameLogic.setTicketLossPerMin 2 10
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Last edited by Sniper77shot; 03-20-2010 at 08:34 PM..
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