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#1 |
![]() Join Date: Mar 2008
Posts: 649
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Made this a while ago, not sure if it anyone wants to use it. Its both UV Mapped and smoothing group-ified.
![]() ![]() ![]() Sorry, its a .MAX file: ADrive.com – 50GB of Free Online Storage & Backup |
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#2 |
![]() Join Date: Sep 2009
Location: Michigan
Posts: 1,470
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Poly and tri count?
(If you didn't already know heres' how) ![]() Also your checkers on the bottom don't seem to be right... do you have "Normalized map" checked? Did you also shrink everything down at the same time?
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#3 |
![]() Join Date: Mar 2008
Posts: 649
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690 Tri. I'm pretty sure I normalized, its just that the UV map for the bottom is larger than the sides due to the manner in which I set it up.
By the way, my 3ds Max no longer works, but you can do whatever you want with the file. |
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| Tags |
| flare, hand, model, static |
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