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#1 |
![]() Join Date: Jun 2009
Location: Merced, California
Posts: 17
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Hey guys I've got quite a few 3d models that I've made using Blender. I haven't gotten around to texturing them yet but I will if its worth doing if someone would actually use it. I think it would be awesome to have some sort of sniper BMG in the game to take out vehicles.
![]() It isn't finished yet but I'm not sure if I will keep working on it. Here is the M24 SWS ![]() ![]() Give me your thoughts and insight maybe they could be incorporated to the game once they are finished. |
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#2 |
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Banned
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Your 50 cal looks fine, needs some work, bolt needs to be much larger.
Your M24, the stock is hideous and the scope needs a lot more work before it looks like its Mod worth mate. Just saying... |
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#3 |
![]() Join Date: Jun 2007
Location: Tas
Posts: 602
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Doesn't the fact that its bolt action make it an m90/95 not a m82/107 ?
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Make nukes, Not war
To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. chuckMFd on 0.9- Can we trade back Assault on Mestia for Qinling? [R-DEV]masaq - It's rather difficult to "apprehend" a Tu-95... you try persuading a 200-ton aircraft to land somewhere it doesn't want to, when it has enough fuel to get home and it knows you can't/won't shoot it down |
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#4 |
![]() Join Date: Aug 2009
Location: Nottingham <3
Posts: 2,014
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Looks good!
Keep up the good work |
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#5 |
![]() Join Date: Oct 2007
Location: Quebec
Posts: 1,135
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I'm highly interested by the M24, need some more work thought!
Keep up the good work and good luck! |
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#6 |
![]() Join Date: Jun 2009
Location: Merced, California
Posts: 17
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Thanks for the insight guys I'll keep working on them. I'll make the 50 have a larger bolt and smooth out the m24 stock. I'll start working on textures too.
Wasn't think straight lol your right it is the M95 these are old projects. The file name is even M95 lmao!!!! |
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Last edited by serafinobp; 11-30-2009 at 02:44 AM..
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#7 |
![]() Join Date: Jun 2009
Location: Merced, California
Posts: 17
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Here is the updated stock for the M24 I'm working on the textures too for some reason it didn't like when I tried to use a multicam photo as a base for the texture. Anyone have photos of camo that would look good on it?
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#8 |
![]() Join Date: Jun 2009
Location: Merced, California
Posts: 17
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New pics I smoother out whole object in general I changed the trigger guard and added a trigger. I also included a few different views of the bullets I made for this
![]() ![]() ![]() I also changed the size of the clip and bolt. Tell me what to think and also I need a good camo pattern to use as the texture for the body and barrel of the rifle. |
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#9 |
![]() Join Date: Jun 2009
Location: Merced, California
Posts: 17
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New updated pics I still haven't textured it I'm waiting for my bro too since he is a lot better at it. Or does someone here want to texture it for me?
![]() ![]() ![]() ![]() ![]() Any takers for texturing? PM me if you would like to help out! |
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| Tags |
| action, bolt, m107, m24, sws, untextured, weapon |
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