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#1 |
![]() Join Date: Aug 2009
Location: London
Posts: 46
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I was just getting to test my map and was wondering how do you place caches on insurgency maps. If i try to place them as statics objects they just go into the default layer.
Is this correct, or am i meant to put them into a gameplay layer, if so how do i? Also is there anything else that i should know about mapping and insurgency map? Thanks |
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#2 |
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PR Mapper Team
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you are meant to spawn them as a vehicle
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#3 |
![]() Join Date: Aug 2009
Location: London
Posts: 46
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and python takes care of the rest, ramdomising the locations?
Thanks |
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#4 |
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PR Mapper Team
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yep, pretty much. check the mapping guide lines.
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#5 |
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NZDF Faction Lead
![]() Join Date: Jun 2009
Location: Auckland
Posts: 1,712
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So you place them in lots of locations and then PR does the rest? Or do u need to set it up like AASv3 with groups and such?
Are we likely to see a tutorial on how to set up an insurgency map? HangMan |
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To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. PR Community Faction Team - "Getting Sh*t Done..." |
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| Tags |
| bf2, cache, editor, helpbf2, insurgency, placement |
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