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Old 08-27-2009, 01:34 PM   #1
EddieRizla

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Default [Help] bf2 editor and insurgency, cache placement.

I was just getting to test my map and was wondering how do you place caches on insurgency maps. If i try to place them as statics objects they just go into the default layer.
Is this correct, or am i meant to put them into a gameplay layer, if so how do i?
Also is there anything else that i should know about mapping and insurgency map?
Thanks
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Old 08-27-2009, 01:50 PM   #2
[R-DEV]Rhino
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Default Re: [Help]bf2 editor and insurgency, cache placement.

you are meant to spawn them as a vehicle


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Old 08-27-2009, 02:20 PM   #3
EddieRizla

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Default Re: [Help]bf2 editor and insurgency, cache placement.

and python takes care of the rest, ramdomising the locations?
Thanks
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Old 08-27-2009, 02:30 PM   #4
[R-DEV]Rhino
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Default Re: [Help]bf2 editor and insurgency, cache placement.

yep, pretty much. check the mapping guide lines.


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Old 08-27-2009, 07:10 PM   #5
[R-COM]HangMan
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Default Re: [Help]bf2 editor and insurgency, cache placement.

So you place them in lots of locations and then PR does the rest? Or do u need to set it up like AASv3 with groups and such?

Are we likely to see a tutorial on how to set up an insurgency map?

HangMan


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