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#1 |
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I'm trying to export some models (like soldiers) to figure out what Taiwan Forces should make or something, but after search I still don't know how can do it
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#2 |
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PR:BF2 Developer
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hang on so you want to "make" a new soldier or or have you got one ready for export?
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To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. HangMan: BF2 Editor, it has very strict limitations memory wise, and crashes all the time. Its like a girl. Treat it with respect and take it slow and you'll get places. Rush and get ahead of yourself and it will turn around and punch you in the mouth |
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#3 |
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Our soldier model was adapted from bf2 and booster packs
some of the soldier models were adapted from EU and equipt with American kits some of the kits couldn't be shown properly I wonder how to export bf2 or PR soldiers to 3dmax for reference |
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#4 |
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PR:BF2 Developer
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get urself POE2 tools mate
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To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. HangMan: BF2 Editor, it has very strict limitations memory wise, and crashes all the time. Its like a girl. Treat it with respect and take it slow and you'll get places. Rush and get ahead of yourself and it will turn around and punch you in the mouth |
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#5 |
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PR:BF2 Developer
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you want to import into max, first you need to unpack your BF folder and then you install the BF2 toolset for 3DS max. after that you can use that tool set to import into 3DSMax by clicking on the .con file for the specific model that you want to import.
then just delete the useless lods and geoms and you got a clean model |
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To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. [R-CON]Pantera : maybe you might learn that we are not super intelligent beings chained in UKF's basement being forced to work on this. [R-DEV]Gaz : How did Pantera get out? /reassesses security plans... |
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| Tags |
| 3dsmax, export, model, questionhow, soldiers |
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