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| PR:BF2 Community Modding Making or wanting help making your own asset? Check in here |
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#1 |
![]() Join Date: May 2009
Posts: 1
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Hey guys,
Not sure where to post this but here it goes I have created a basic character model in 3ds max 8. I want to use the character in game so I downloaded the tools. Atm all I want to do, is import the kits, so I can model them on my soldier model, but I cannot import them. My question is, can someone help me step by step on how to import the kits. I have checked everywhere and noone seams to give me the answer, so please Im in need of some help. How do I import static meshes into 3ds max 8. Have tried editing the script so it gives me an import function so I can import the con. file. I have the static mesh and con file etc in a mod folder ready for import, but when I try the import nothing happens. Where am I going wrong? I have tried asking at the bfeditor website but for some reason I cant post anything there, even though im registered???? Anyway here is my last hope so please can someone help me? |
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#2 |
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PR:BF2 Developer
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To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. HangMan: BF2 Editor, it has very strict limitations memory wise, and crashes all the time. Its like a girl. Treat it with respect and take it slow and you'll get places. Rush and get ahead of yourself and it will turn around and punch you in the mouth |
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