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#1 |
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Banned
![]() Join Date: Nov 2008
Posts: 19
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![]() Just some buildings i had laying around :P They are uv mapped but not textured or exported ingame. |
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#2 |
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PR:BF2 Developer
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very nice... love it... is that went to be like a scene from BHD
edit: also have you done LODs on them? |
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To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. HangMan: BF2 Editor, it has very strict limitations memory wise, and crashes all the time. Its like a girl. Treat it with respect and take it slow and you'll get places. Rush and get ahead of yourself and it will turn around and punch you in the mouth |
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#3 |
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Banned
![]() Join Date: Nov 2008
Posts: 19
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Nope i haven't done LODs, well i don't think that i have hmm.. But yes the scene started to look like BHD so i added some vehicles to it
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#4 |
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PR:BF2 Developer
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haha nice one... looking good you should try getting some good textures on them and i reakon they will be awsome keep it up mate.
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To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. HangMan: BF2 Editor, it has very strict limitations memory wise, and crashes all the time. Its like a girl. Treat it with respect and take it slow and you'll get places. Rush and get ahead of yourself and it will turn around and punch you in the mouth |
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#5 |
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Banned
![]() Join Date: Nov 2008
Posts: 19
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Thanks :P well i am just having some problems with uv maps, like i try to get them out but it shows them as a separate parts, so i am maybe just a noob or then something is messed up
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#6 |
![]() Join Date: Mar 2007
Location: Lowell MA USA
Posts: 3,283
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Wow, there all Armed Assault buildings, looks great. Can we see a wiremesh of the models?
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To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. Reality Gaming - Making Games Reality To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. |
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#7 |
![]() Join Date: Jun 2008
Location: Sunny South
Posts: 1,719
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Nice. How many of them are enterable?
The ones with the "black" windows? |
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To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. |
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#8 |
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PR Mapper Team
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its amazing how close they are to the ArmA buildings, its almost like you imported the ArmA buildings into max and you where claiming it to be your own work, but I dunno why anyone would be that sad to do something like that so I'm sure your not. Just an amazing coincidence I guess why they look pretty much exactly like each other?
http://img6.imageshack.us/img6/2091/62619657.jpg |
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To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. |
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Last edited by [R-DEV]Gaz; 05-07-2009 at 11:34 AM..
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#9 |
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PR:BF2 Developer
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Do you have any WIP renders as you went thro making them? And i do hope to god there not from ArmA i am not saying that they are i just hope not coz i like these...
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To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. HangMan: BF2 Editor, it has very strict limitations memory wise, and crashes all the time. Its like a girl. Treat it with respect and take it slow and you'll get places. Rush and get ahead of yourself and it will turn around and punch you in the mouth |
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#10 |
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Some peoples subconsciousnesses are just amazing rhino :P xD
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To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. [GCA]Al-Khidr When ever you make a post the thread becomes awesome NickO, but that is beside the point. [GCA]Salah ad Din NickO, I'll take a plane, fly to Sweden and personally ban you from the Internet. |
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| Tags |
| buildings, east, middle, model, static |
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