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#1 |
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PR:BF2 Developer
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Hey guys this is prob a easy a quick fix but i need to know how ti rotate the white bounding box around the model. Reason this needs to be fixed is its messing with the export by putting the model inline with that white box.
If anyone can help that would be great. ![]() ![]() -tonnie |
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To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. HangMan: BF2 Editor, it has very strict limitations memory wise, and crashes all the time. Its like a girl. Treat it with respect and take it slow and you'll get places. Rush and get ahead of yourself and it will turn around and punch you in the mouth |
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#2 |
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Retired PR Developer
![]() Join Date: Nov 2005
Location: ZZ9 Plural Z Alpha
Posts: 6,120
Blog Entries: 9
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Reset the Xform. Use the little Hammer icon on the command panel.
Command panel -> utilities -> Reset XForm (might need to click on [More...]. Be aware that it may frak your model up. What happen is somewhere in the modeling process you started modeling with a rotated model. Best thing to do is leave the Xform modifier on the top of the stack and do not collapse it. |
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To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. "apcs, like dogs can't look up" - Dr2B Rudd |
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#3 |
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PR:BF2 Developer
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Cheers mate great help.
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To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. HangMan: BF2 Editor, it has very strict limitations memory wise, and crashes all the time. Its like a girl. Treat it with respect and take it slow and you'll get places. Rush and get ahead of yourself and it will turn around and punch you in the mouth |
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