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#31 |
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i'm really expected about it!
hope you guys have some fun with doing this job and the end item of it. |
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#32 |
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To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. |
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#33 |
![]() Join Date: Jun 2007
Location: Tas
Posts: 597
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WOW, they are only small pics but those textures look great from what i can tell. well done !!!
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Make nukes, Not war
To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. chuckMFd on 0.9- Can we trade back Assault on Mestia for Qinling? [R-DEV]masaq - It's rather difficult to "apprehend" a Tu-95... you try persuading a 200-ton aircraft to land somewhere it doesn't want to, when it has enough fuel to get home and it knows you can't/won't shoot it down |
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#34 | |
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PR:BF2 Developer
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To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. HangMan: BF2 Editor, it has very strict limitations memory wise, and crashes all the time. Its like a girl. Treat it with respect and take it slow and you'll get places. Rush and get ahead of yourself and it will turn around and punch you in the mouth |
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#35 |
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HAHA nice one
Recon |
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To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. A man can change the world with a single bullet in the right place Tonnie15 10 - ReconAus 3
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#36 |
![]() Join Date: Feb 2009
Location: London
Posts: 229
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Mate like your idea to have more localised battles against the PLA. I also like the Singaporean part of it.
I almost got consripted to join them. But now im going to the British Army. BTW:If you are having a M60A3 in ur faction, will it be a new model or a remodel of the EoD one? Since im the Lead of the Cold War minimod and if you are willing to collaborate, we could share the M60A3? All the EoD one needs is a remodel+reskin good idea anyways |
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Currently Finishing off a PR Training Map with Pte.Paynter. Also Trying to Organise a Late Cold War Community Minimod. Communist or Capitalist. Join the Invasion! To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. |
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#37 | ||||
![]() Join Date: Jan 2009
Posts: 701
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Yea I guess we're gonna use the EoD M60, we just need some ERA on it. The whole, add some tacticool M1913 rails to any gun to make it "modern" idea, but with a tank =D Quote:
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Current Team Leader: Anhkhoa, nozumo Modelers: Tomato_With_A_Rifle Skinners: [R-Con]tonnie15 Coders: Anhkhoa, Others with unknown position chuckduck, EricHsuTW, silentshooter, Mazashi, Yes putting all the Taiwanese at the bottom was a joke. And for those of you who haven't got it yet, the first sentence was a joke too. | ||||
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Last edited by Anhkhoa; 04-29-2009 at 06:26 PM..
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#38 |
![]() Join Date: Sep 2008
Posts: 158
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what armour do these guys use?
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#39 |
![]() Join Date: Jan 2009
Posts: 701
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#40 |
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that would probaby delay a release for a really long time dont you think? and how much different is taiwanese gear from say the US army or marines anyway?
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known in-game as BOOMSNAPP
' To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. |
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| Tags |
| armed, china, faction, forces, proposal, republic, taiwan |
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LinkBacks (?)
LinkBack to this Thread: http://www.realitymod.com/forum/f388-pr-bf2-community-modding/58568-faction-proposal-republic-china-taiwan-armed-forces.html
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| Posted By | For | Type | Date | |
| Taiwan Armed Forces 罈 Google doc | This thread | Refback | 07-13-2009 09:10 AM | |
| 戰地秘境(BFX.tw) 論壇 -> 哇哩,被搶先了 | This thread | Refback | 04-28-2009 04:35 AM | |