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#11 |
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same way we distinguish between every other faction. if the taiwanese faction is made, they most likely wont be wearing the same gear as the PLA, and will probably have differnet camos so really for anyone who is a PR player it shouldnt be too hard. id say you would have a harder time on MEC vs USMC maps and even they arent too hard to distinguish.
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known in-game as BOOMSNAPP
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#12 |
![]() Join Date: Dec 2008
Location: Melbourne
Posts: 132
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The ROC existed long before the PRC, so technically they didn't break away, but that's beside the point. More importantly, I really like this idea. In a World War where China is a primary combatant, chances are they would send a force at some point to take Formosa, so I'd really like to see this scenario in PR. And of course, this would act as another great way to use the PLANM faction when it comes about.
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#13 |
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HELLO
you can visit Taiwan Armed Forces Plan and Taiwan Armed Forces Plan - google doc We were just getting start |
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Last edited by nozumu; 06-12-2009 at 05:05 AM..
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#14 |
![]() Join Date: Jul 2008
Posts: 15
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I'm really looking forward to see our military force show in PR.
Conflicts between Taiwan and China is a prominent issue in east-asia. ---------------------------------------------------------------------------------------------- You can see our achieved percentage of scheduled. We just have completed a few part in total. We started on the end of February and inherited some work of a stop-developed TW force mod. If anyone is interested in our plan, please contact us(the guy above me:nozumu). We will be very grateful if you can work with us |
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Last edited by EricHsuTW; 04-28-2009 at 07:57 AM..
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#15 |
![]() Join Date: Oct 2008
Location: Espoo, Finland
Posts: 828
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Well, they speak chinese and need only to be reskinned and few weapon models are needed so it doesn't seem to be a huge work. I like it.
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#16 |
![]() Join Date: Mar 2006
Posts: 14
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Sometime Taiwanese speak taiwanese instead of Chinese sometimes.
Some Taiwanese even speak hakka or other aborigine dialects. So it's quite common Taiwanese soldier talk in a mix of Chinese and Taiwanese since sometimes the expression would become stronger...in some way. Nozumu and Eric's team have dedicated a lot to Taiwan's PR community and has good relation with Chinese PR community. ----------------- Has anyone played FreeFalcon5 PMC Taiwan theatre, it rocks!!!! lol... (sorry, I just fried my brain due to excessive PR playing XD) |
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#17 |
![]() Join Date: Apr 2009
Posts: 1
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Actually,I have a basic question.
How many you know about Taiwan Armed Army? I think many information can be find on the internet, like tanks, guns, helicopters and jet. But we are Taiwanese, Many sound effect need "real" Taiwanese to do it, we know more about Taiwan Army, and also the cities, the stress and the island, we can do it better, nozumu is have many projects, and some projects is complete, I think you could go to the website from nozumu, and we can what is you and our next step, maybe we can get teamwork, who knows? But need nozumu and the other crews apply....... |
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#18 |
![]() Join Date: Apr 2007
Location: Cambridge
Posts: 3,650
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The CM32 will count as an IFV, not an APC. (yes, there is a difference, IFVs are built for thicker combat)
You will probably want to use different cammo patterns based on environment, rather have a single pattern based on what part of the armed forces you are making. This way you can use ALL the equipment the armed forces use, rather than limit yourself to a single branch. Far better for gameplay this way. http://farm4.static.flickr.com/3587/...aee6f2.jpg?v=0 I hope these charachters are not modeled onto the side of the gun? I can help mappers with a few coding things & advise about some other things, if you would like, as I am doing for the PLANM faction. Also, map sizes are VERY important, please make sure you list them along with the name, mapper, primary game mode, and location. It helps when considering VDs, assets, flag placement, etc. You may want to get your modelers posting threads on these forums, so DEVs are more aware of what is going on. They can help you make a really good model that has very little performance impact, and they will be coding the model before it goes anywhere near any PR releases. Reference photos from the region are hard for us to find, since its impossible for us to search through any mandarin text to find where a photo was taken, when, what part of the area it shows, etc. So any mapping refs for PR maps based in SE Asia would REALLY help us out a lot. Similarly, any statics that fit in the area that we could use for PLA or PLANM maps would also help us out a lot. Looks like you have a good plan though. I think you could do with a beta map chosen from those currently in PR for testing cammo, flags, coding changes to add the faction name, etc. Bi ming, OGT or Sunset are good candidates for this, IMO. PLA vs RoC might fit well on these. |
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XKCD forums, in the middle of a perfectly sane conversation:
Has anyone really been far even as decided to use even go want to do look more like? Best post ever made! EG: PPSh is made of win and quite possibly stamped sheet metal |
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#19 |
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A little part need to fix up
the markman rifle we used is not the psg-1 there is some kind of improved m14 rifle . Nozumu has start the program of ROC troop mod i suggest let's get together to make a team here. we are the local . we have more information and more precision map layout . it's much correct than the internet can found . |
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#20 |
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PR:BF2 Contributor
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Now looking at the spreadsheat, SPAS- 12
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| Tags |
| armed, china, faction, forces, proposal, republic, taiwan |
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