|
|||||||
| Register | Forum Rules | Developer Blogs | Project Reality | Members List | Search | Today's Posts | Mark Forums Read |
| PR:BF2 Community Modding Making or wanting help making your own asset? Check in here |
![]() |
|
|
LinkBack | Thread Tools | Display Modes |
|
|
#41 |
|
Banned
![]() Join Date: Jun 2009
Posts: 26
Location: nuevo leon
|
|
|
|
|
|
|
#42 |
|
PR:BF2 Developer
![]() |
![]() Its time to hug and be friends because we all play PR |
|
To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. |
|
|
|
|
|
|
#43 |
![]() Join Date: May 2007
Posts: 1,914
|
|
|
To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. |
|
|
|
|
|
|
#44 |
![]() Join Date: Aug 2007
Posts: 211
Location: Port Credit ,Ontario
|
pointless and vicious ... some one lock this?
|
|
|
|
|
|
#45 |
![]() Join Date: Jan 2007
Posts: 8,287
Location: norfolk
|
mr.sombrero , im sure there must be a language barrier (or your just trolling) so ill put it as simple as i can.
No one is saying mexico is a "bad nation" or a "OPFOR" in real life ok? read that again <<< and make sure you understand it. ill repeat with caps NO ONE IS SAYING MEXICO IS A BAD NATION OR A OPFOR IN REAL LIFE. understand ? right, The DEVs have said "NO MORE BLUFOR" ok? understand ? NO MORE BLUFOR. we have to many!. So for a new faction to be introduced they will NEED TO BE OPFOR (even if they are not in real life, like mexico !) it would be the same for ANY new faction ! a fictional story will need to be made and make them OPFOR ! im going to repeat: No one is saying mexico is a "bad nation" or a "OPFOR" in real life ok? |
|
To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. |
|
|
|
|
|
|
|
|
|
|
|
|
#46 |
![]() Join Date: Mar 2008
Posts: 3,020
|
|
|
|
|
|
|
#47 |
|
PR:BF2 Developer
![]() |
http://www.realitymod.com/forum/f66-...-factions.html
But as stated here and in other DEVs posts, it has not been said that BLUFOR factions will no longer be accepted, only that new subforums will not be given to them. |
|
To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. |
|
|
|
|
|
|
#48 |
![]() Join Date: Mar 2008
Posts: 3,020
|
Thank you. You just proved the point I wanted to make
|
|
|
|
|
|
#49 |
|
Retired Moderator
![]() Join Date: Nov 2006
Posts: 7,852
Location: In an OP overlooking your house
|
Right, regarding this moronic "Z0mG teh US r teh baddest/teh Mexicanz r teh useless fackshon" discussion: you have exactly zero seconds to STFU or there will be infractions handed out. If people want to use their time and resources creating the Mexican Armed Forces, only the DEVs can stop them from doing so.
|
|
To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. More guns and bullets make bad guys go away faster, which in turn makes everyone in the area safer. -Paul Howe |
|
|
|
|
|
|
#50 |
![]() Join Date: Oct 2009
Posts: 34
Location: Salado
|
Thats understood, but his reactions towards CC was completely un-called for. I don't care who you are, language and flaming of that nature can go over to some other forum group where my eyes aren't present.
|
|
|
|
|
|
|
|
|
|
![]() |
| Tags |
| armed, faction, forces, mexican, proposal |
| Thread Tools | |
| Display Modes | |
|
|