|
PR Time:
|
||||||
| Register | Forum Rules | Developer Blogs | Project Reality | Members List | Search | Today's Posts | Mark Forums Read |
| PR:BF2 Community Modding Making or wanting help making your own asset? Check in here |
![]() |
|
|
LinkBack | Thread Tools | Display Modes |
|
|
#1 |
![]() Join Date: Aug 2005
Location: Windsor
Posts: 33
|
ok this might sound stupid but im new at this and trying to teach myself how to model but can autodesk 3Ds max 9 be used to make models for bf2?? or did i just waste alot of time downloading it
|
|
He aint there no more and if he is he aint happy
-Major Payne |
|
|
|
|
|
|
#2 |
![]() |
Yea, max 9 is the highest version I know that works with the necessary tools.
|
|
To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. |
|
|
|
|
|
|
#3 |
![]() Join Date: Jun 2007
Location: Saint Louis, MO
Posts: 4,264
|
EDIT:
Question answered. |
|
To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. Don't let chafed nipples ruin your day Words to live by. |
|
|
|
Last edited by Colonelcool125; 01-28-2009 at 01:29 AM..
|
|
|
#4 |
![]() |
|
|
I7 980X, REX3, Dominator GT 12G, 4X XFXHD6970 1G yes Quadfire , SSD 3x Raptors 2X 1.2 KW
To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. |
|
|
|
|
|
|
#5 | |
|
PR Mapper Team
![]() |
Quote:
| |
|
To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. |
||
|
|
|
|
|
|
|
|
|
|
|
#6 | |
![]() |
Quote:
| |
|
I7 980X, REX3, Dominator GT 12G, 4X XFXHD6970 1G yes Quadfire , SSD 3x Raptors 2X 1.2 KW
To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. |
||
|
|
|
|
|
#7 |
|
PR Contributor
![]() |
I've managed to export my FAL w/ Max 2k9, but all faces were flipped, dunno if that's because it didn't had a texture or if it was a bug during the export...
|
|
To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. |
|
|
|
|
|
|
#8 |
![]() Join Date: Feb 2008
Location: Glassboro NJ
Posts: 2,395
|
probably bug
|
|
To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. Biggest time killer :P To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. |
|
|
|
|
|
|
#9 |
|
PR Contributor
![]() |
Now I have to bug the bug, I'll try to export it with every face flipped, so if the exporter is flipping the faces it will flip'em into the right place!
lol, this flipped my brain up. |
|
To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. |
|
|
|
|
|
|
#10 |
|
German Forces Mod Leader
![]() Join Date: Mar 2007
Location: Munich,Bavaria
Posts: 1,654
|
|
|
To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. |
|
|
|
|
|
|
|
|
|
|
![]() |
| Tags |
| 3ds, max, question |
| Thread Tools | |
| Display Modes | |
|
|