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Old 11-23-2008, 09:36 AM   #1
VoXiNaTiOn
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Default [?] PoE2 Tools For 3DS Max Design 2009

Oh yes, my 2009 woes continue...

I've started modelling some statics and I'm hoping to get a few working in BF2, and Ancientman pointed me in the direction of the PoE2 Extended Toolkit (you may need to scroll down) however that says that it is only tested up to version 9.

I preferably don't want to mess up my BF2 or Max install so what are peoples experiences that have 2009 (IIRC Brummy said something about it) or is there anything out there specifically for 2009?

Again, thanks in advance, Vox.


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Old 11-23-2008, 09:47 AM   #2
[R-DEV]Rhino
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Default Re: [Question] PoE2 Tools For 3DS Max Design 2009

dont use 2009, use max9


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Old 11-23-2008, 09:54 AM   #3
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Default Re: [Question] PoE2 Tools For 3DS Max Design 2009

But lets just say I wanted to stay with 2009...


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Old 11-23-2008, 09:58 AM   #4
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Default Re: [Question] PoE2 Tools For 3DS Max Design 2009

then you can't make anything good for BF2 without back porting it by exporting it as a .obj or w/e and loosing a load of the model quality.


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Old 11-23-2008, 10:06 AM   #5
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Default Re: [Question] PoE2 Tools For 3DS Max Design 2009

Bugger.

What's a better/more compatible product; 3Ds Max 8 or 3Ds Max 9?


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Old 11-23-2008, 10:24 AM   #6
[R-DEV]77SiCaRiO77
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Default Re: [Question] PoE2 Tools For 3DS Max Design 2009

Quote:
Originally Posted by [R-DEV]Rhino View Post
then you can't make anything good for BF2 without back porting it by exporting it as a .obj or w/e and loosing a load of the model quality.
you loose quality of the model whem importing/exporting?
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Old 11-23-2008, 10:28 AM   #7
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Default Re: [Question] PoE2 Tools For 3DS Max Design 2009

That's just for 2009 (I think).

I've found Max9 on Amazon for £50, is it better than 8?


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Old 11-23-2008, 10:45 AM   #8
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Default Re: [Question] PoE2 Tools For 3DS Max Design 2009

Quote:
Originally Posted by [R-CON]77SiCaRiO77 View Post
you loose quality of the model whem importing/exporting?
well if you export to bf2 strait from max 2009 it will be buggy as hell, statics you may just be able to get away with but probably will get a bunch of issues, wouldn't want to even consider a tank etc, the harrier when exported with max2009 was really, really bad...

but you generally loose quality when you export in .obj or .3ds etc which is what is the only way to "back port" a model to max9 or w/e for export which is what is really required.

Then Max 2009 is again is pretty crappy from what I hear, new features are not needed for 90% of people and is much slower and harder to work with etc, max9 dose everything you need and much more for making anything for BF2.


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Old 11-23-2008, 12:04 PM   #9
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Default Re: [Question] PoE2 Tools For 3DS Max Design 2009

imo people tend to use 7 or 8 alot for modeling for BF2. not to sure about how popular 9 is


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Old 11-23-2008, 12:12 PM   #10
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Default Re: [Question] PoE2 Tools For 3DS Max Design 2009

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Originally Posted by azreal64 View Post
imo people tend to use 7 or 8 alot for modeling for BF2. not to sure about how popular 9 is
around 75% of the PR modellers use Max9, I use to use max8 but max 9 is far better performance wise etc.


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