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Old 10-11-2008, 10:31 PM   #11
Terror_Terror_Terror

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Default Re: [Help!] Corrupt StaticObjects.Con

I just tried some different errors and it found them but I still have unresolved ones. I'm not sure finding the errors changes that much though, basically I'm pretty sure that every object has errors relating to it but there appear to be errors that relate to objects that aren't actually there. There are literally a billion errors maybe more I kid you not, in one debugging run I went through all the error messages with an auto clicker to try and see how many there were and it lasted for over 5 minutes at 5 milliseconds per click, that's 200 clicks per second!

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Old 10-11-2008, 10:44 PM   #12
[R-DEV]Rhino
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Default Re: [Help!] Corrupt StaticObjects.Con

upload your staticobjects.con file, make sure its the one out of the server.zip of your map also.


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Old 10-12-2008, 10:57 AM   #13
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Default Re: [Help!] Corrupt StaticObjects.Con

and you are 100% sure this is the same staticobjects.con that is out of your server.zip out of your map correct?

EDIT: if this is the same staticobjects.con that these errors came from then I dunno how the hell you got thous errors, try removing the smalle_house_ruin out of your map since its only used once anyways, see if it works then, and also check your sky.con make sure its loading a skydome in there.

But frankly I do not believe this is the same staticobjects.con file from what thous errors came from since every time I've ever seen a error like that in the past you can trace it right back to something that is wrong in the staticobjects.con file, this one looks fine to me.


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Last edited by [R-DEV]Rhino; 10-12-2008 at 11:08 AM..
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Old 10-12-2008, 11:24 AM   #14
Terror_Terror_Terror

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Default Re: [Help!] Corrupt StaticObjects.Con

The map is not packed yet. I PM'd you the file. I'll check the sky.con. I'm not sure deleting the object solves anything (I mean yes it stops that error but) because the errors just run through every object it moves on to the next object and the next etc until they are all gone.
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Old 10-12-2008, 11:36 AM   #15
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Default Re: [Help!] Corrupt StaticObjects.Con

Quote:
Originally Posted by Terror_Terror_Terror View Post
The map is not packed yet. I PM'd you the file. I'll check the sky.con. I'm not sure deleting the object solves anything (I mean yes it stops that error but) because the errors just run through every object it moves on to the next object and the next etc until they are all gone.
they aint related to your staticobjects.con so its not just running though every object, and pack your map up before testing...

also are you running in the debugger or just normal?


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Old 10-12-2008, 11:41 AM   #16
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Default Re: [Help!] Corrupt StaticObjects.Con

Debugger.
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Old 10-12-2008, 11:45 AM   #17
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Default Re: [Help!] Corrupt StaticObjects.Con

Quote:
Originally Posted by Terror_Terror_Terror View Post
Debugger.
....

it would help if you didn't use the debugger...

can't believe I didn't see the "only available in debug builds" at the bottom of the error too...

These errors are probably from anouther map or something else, not at all related to your map and not causing problems to your map, the debugger reports lots of stuff that are for the most part are not a problem for anything, you only run the debugger when you need to find a problem that is causing issues with the normal version...


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Old 10-20-2008, 02:32 PM   #18
Terror_Terror_Terror

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Default Re: [Help!] Corrupt StaticObjects.Con

Ok here it is. I tried removing gate.con in the editor and the StaticObjects.con file but I still get the same message.

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Old 10-20-2008, 02:44 PM   #19
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Default Re: [Help!] Corrupt StaticObjects.Con

your putting a buggy object into your map via a static which dont work, search it up on the editor forums its been dealt with many times there but removing it, saving your staticobjects.con and then repacking it will fix it.


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Old 10-20-2008, 03:24 PM   #20
Terror_Terror_Terror

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Default Re: [Help!] Corrupt StaticObjects.Con

http://uk.youtube.com/watch?v=xos2Mn...eature=related
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