project reality header
Go Back   Project Reality Forums > PR:BF2 Mod Forums > PR:BF2 Community Modding
PR Time:
Register Forum RulesDeveloper Blogs Project Reality Members List Search Today's Posts Mark Forums Read
PR:BF2 Community Modding Making or wanting help making your own asset? Check in here

Contact Support Team Frequently Asked Questions Register today!

Reply
 
LinkBack Thread Tools Display Modes
Old 10-10-2008, 01:22 AM   #1
DavidP
Banned
Default [?] How hard would it be to audit a map?

Specifically i want to Edit Muttrah to have the Insurgents team instead of Mec in .8 SP. Also I would want to remove/add/change certain things from the Map. Like Spawn points, Cap points, and caches.
DavidP is offline Reply With Quote
Old 10-10-2008, 01:37 AM   #2
[R-DEV]Rhino
PR Mapper Team
Supporting Member

[R-DEV]Rhino's Avatar
Send a message via MSN to [R-DEV]Rhino
Default Re: Question. How hard would it be to audit a map?

http://www.realitymod.com/forum/f189...map-audit.html

if you follow my tut step by step not too hard thou dunno what else you would need to do to get it working with SP and also its slightly out of date.


To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts.
[R-DEV]Rhino is online now Reply With Quote
Old 10-10-2008, 01:40 AM   #3
DavidP
Banned
Default Re: Question. How hard would it be to audit a map?

Thx. But also another question. Can I make my own kit loadouts for both armies aswell?
DavidP is offline Reply With Quote
Old 10-10-2008, 01:46 AM   #4
[R-DEV]Rhino
PR Mapper Team
Supporting Member

[R-DEV]Rhino's Avatar
Send a message via MSN to [R-DEV]Rhino
Default Re: Question. How hard would it be to audit a map?

as in selection kits? ye if you really wanted to i dont see any reason why not, you can have them all sniper in vbf2

only thing is there may be a issue with python.


To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts.
[R-DEV]Rhino is online now Reply With Quote
Old 10-10-2008, 02:10 AM   #5
DavidP
Banned
Default Re: Question. How hard would it be to audit a map?

No I mean in weapons. I would like to have Insurgents all using AK's.
DavidP is offline Reply With Quote
Reply


Tags
audit, hard, map, question
Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Trackbacks are On
Pingbacks are On
Refbacks are On



All times are GMT -4. The time now is 06:21 PM.


Powered by: vBulletin. ©2000 - 2012, Jelsoft Enterprises Ltd.
Search Engine Optimization by vBSEO.
All Content Copyright ©2004 - 2012, Project Reality.