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#21 |
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PR Contributor
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To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. |
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#22 |
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PR Military Advisor
![]() Join Date: Jul 2004
Posts: 5,934
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The big problem with the EFV in game, though, is the limitation of the number of passengers. The EFVP can hold 17 dismount troops with full equipment and supplies. In game we can make it hold 6 plus a 2 man crew. Until we move to a new engine that supports this or the ability to "free stand" in a moving vehicle, I don't think we can really use this or an AAVP7 in game.
Best bet for this engine is to see what wins the MPC contract and model that. |
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#23 |
![]() Join Date: Sep 2008
Location: Vienna
Posts: 47
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thats a picture of an impoted t-90 in 3ds max
and i dont understand why the wheels look like this PLZ help can we add a 2nd invisible vehicle to EFV with a smaller enteryarea and only the geom0 like a children so that when the first vehicle is full the rest will enter the second one. 2 crew + 6 pass. + 8 pass Edit: i found a tut |
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Last edited by Matze:O:G:H; 09-29-2008 at 06:12 AM..
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#25 |
![]() Join Date: Sep 2008
Location: Vienna
Posts: 47
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hey.
want to inform u that i am optimizeing the model for uvw mapping now so maybe in some weeks... |
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#26 |
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Retired PR Developer
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I read a Eggman post ages ago talking about this, there was some public discussion, but I think it was taken behind the curtain to figure out if it could be done. And I doubt it could.
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To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. "You the people have the power to make life free and beautiful, to make this life a wonderful adventure." I'm AFK until further notice, have fun guys. |
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#27 |
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yeah Matze:O:G:H, your idea is not half as original as you might think, and there have been various trys to achive this, but linking vehicles seams to be completely impossible in bf2
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#28 |
![]() Join Date: Feb 2008
Location: Glassboro NJ
Posts: 2,395
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yeah I beleive I was the one who started that discussion, all because I mis understood a thing from BF42
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To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. Biggest time killer :P To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. |
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#29 | |
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Quote:
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known in-game as BOOMSNAPP
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#30 |
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i think the problem was that the composed vehicle would explode all the time? im not sure though.
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| Tags |
| efv, vehicle, wip |
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