|
PR Time:
|
||||||
| Register | Forum Rules | Developer Blogs | Project Reality | Members List | Search | Today's Posts | Mark Forums Read |
| PR:BF2 Community Modding Making or wanting help making your own asset? Check in here |
![]() |
|
|
LinkBack | Thread Tools | Display Modes |
|
|
#42 |
![]() Join Date: Nov 2007
Posts: 42
|
Hey Read.
Could you provide me a that low poly model and small tip how did you model the the helmet. Maybe even about the headset. PM me. Will try the M4, maybe bad model worth of trying. |
|
|
|
|
#43 |
|
Retired PR Developer
![]() |
|
|
"Without geometry, life is pointless"
|
|
|
|
|
|
#44 |
|
PR Contributor
![]() Join Date: Jan 2007
Location: Portland, Oregon
Posts: 2,804
|
|
|
|
|
|
#45 |
|
Retired PR Developer
![]() |
Ah, thanks..
done a bit of research on this.. seems that the kit geometry is skinnedmesh after all.. my bad with the confusion. only problem is the rigging/weighting aspect of it.. but we will take that when it comes. like you pointed out in your mail, it dosnt seem like it was exported correctly.. the .obj file has nothing in it I dont know blender that well, but try again when you get home |
|
"Without geometry, life is pointless"
|
|
|
|
|
|
|
|
|
|
|
|
#46 |
|
PR Contributor
![]() Join Date: Jan 2007
Location: Portland, Oregon
Posts: 2,804
|
Yeah, I was riding to work this morning and realized I hadn't selected the helmet when I selected 'Export'. Silly me. Anyways, the whole Skinnedmesh thing sounds intriguing. Asigning heavier weights = less jiggle?
I'll email you the .obj in about 6 hrs, but I probably won't have any updates on this until Monday evening. Everyone: Keep the suggestions coming, kit specific things too. If someone wants to figure out how spare SRAW and Javeline missles are carried/stored, I would appreciate it greatly. -REad |
|
|
|
|
#47 |
![]() Join Date: Jan 2008
Location: Mississauga
Posts: 61
|
are we gonna see this ingame for the U.S. Army?
|
|
"One ought never to turn one's back on a threatened danger and try to run away from it. If you do that, you will double the danger. But if you meet it promptly and without flinching, you will reduce the danger by half."
- Sir. Winston Churchill |
|
|
|
|
|
#48 |
|
PR Contributor
![]() Join Date: Jan 2007
Location: Portland, Oregon
Posts: 2,804
|
|
|
|
|
|
#49 |
![]() |
perhaps USMC also? or would they be keeping the older models?
|
|
SGT.JOKER>FTW<(Fight To Win) In Game
Just getting back in the game To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. Riflemen, SAW Gunner, Grenaider. To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. |
|
|
|
|
|
#50 |
|
PR Contributor
![]() Join Date: Jan 2007
Location: Portland, Oregon
Posts: 2,804
|
|
|
|
Last edited by [R-CON]ReadMenace; 08-15-2008 at 10:48 PM..
|
|
|
|
|
|
|
![]() |
| Tags |
| army, geometry, kit, model, models, textures, wip |
| Thread Tools | |
| Display Modes | |
|
|