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#11 |
![]() Join Date: Dec 2006
Location: Honolulu, Hawaii
Posts: 1,940
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Looks like you could extend the groin protector down a bit, like in this picture:
http://2.bp.blogspot.com/_kPwAbr92AE...eatures_lg.jpg EDIT: You might also want to extend the side panels more in front, because the front panes actually go over the side panels when it's worn. Check these videos: http://www.youtube.com/watch?v=KnBse3X5F24 http://www.youtube.com/watch?v=tHXwQoWkjrQ&NR=1 |
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Last edited by Rambo Hunter; 08-12-2008 at 05:14 PM..
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#12 |
![]() Join Date: Feb 2008
Posts: 92
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Nice!!
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#13 |
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PR Contributor
![]() Join Date: Jan 2007
Location: Portland, Oregon
Posts: 2,804
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UPDATED
Thx for the kind words. -REad |
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#14 |
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The update looks great man, I'll be following this thread for a while
Keep up the good work |
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SGT.JOKER>FTW<(Fight To Win) In Game
Just getting back in the game To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. Riflemen, SAW Gunner, Grenaider. To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. |
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#15 |
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Retired PR Developer
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you still have a problem with poly distrubution
how big is the helmet? how many polys does it have? now compare that to the vest. How big is that, and how many polys does that one have? |
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"Without geometry, life is pointless"
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#16 | |
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PR Contributor
![]() Join Date: Jan 2007
Location: Portland, Oregon
Posts: 2,804
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Quote:
-REad | |
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#17 |
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PR Server Team
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The head looks just a little bit too small in comparison to the vest, imo
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#18 |
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Great no standard playermodel
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#19 | |
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Retired PR Developer
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Quote:
So you think I'm just going to take care of it all for you huh? :P Well, I'm stepping back from a few places atm, so I guess I can fix up your kit geometry and throw it in PR afterwards | |
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"Without geometry, life is pointless"
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#20 | |
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PR Contributor
![]() Join Date: Jan 2007
Location: Portland, Oregon
Posts: 2,804
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Let me clarify that this is just the standard BF2 USMC Light player model, I am creating new kit geometry for the model.
Once again, if there's a piece of kit you think belongs w/ the US Army players, tell me and I'll look into modelling it on one of the kits. Quote:
-REad | |
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| Tags |
| army, geometry, kit, model, models, textures, wip |
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