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Old 07-06-2008, 12:23 PM   #11
[R-MOD]KP
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Default Re: [Question]Modeling

Well, I never figured that out. I'm senile, so I can't remember all those combinations.

To open .RARs, just get WinRAR, extract the files somewhere, then open them in VLC. Both programs are free. Should work just nicely.

Oh, note that the first part of the Beretta tut may be slightly broken, so it might not play. It didn't work for me.


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Asking you to push his girlfriend down the stairs. Well, thats just not on.
Tell him to man up and if he wants an abortion done on the cheap he'll have to do it himself.

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Old 07-06-2008, 12:39 PM   #12
ReconAus

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Default Re: [Question]Modeling

Quote:
Originally Posted by [R-MOD]KP View Post
Well, I never figured that out. I'm senile, so I can't remember all those combinations.

To open .RARs, just get WinRAR, extract the files somewhere, then open them in VLC. Both programs are free. Should work just nicely.

Oh, note that the first part of the Beretta tut may be slightly broken, so it might not play. It didn't work for me.
If you scroll down though the comments you should find a link to a working part 1. Like KP said just download WinRar then open it click extract and it will do it by itself after that the go to the fold that you extracted it to and open it. If WMP is set as your default media player then right click on the file and got to open with and select VLC and your sweet

good luck with it



Jakegaudetenterprise.com there is link to download part 1

KP thx for the help earlier

Recon
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Last edited by ReconAus; 07-06-2008 at 12:44 PM..
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Old 07-06-2008, 12:52 PM   #13
Z-trooper
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Default Re: [Question]Modeling

Hehe KP you old bugger :P

I see the beretta tutorial has been posted. Its the one I started out with back a year ago. Although I never did a beretta. I made a Colt 1911 instead using the same technique.

along the way I started paying attention to the "creating a weapon for source" tutorials:

Part 1: modeling a glock
Creating a Weapon for Source tutorial - Mod DB

Part 2: unwrapping and skinning the glock (its where I learned unwrapping)
Creating a Weapon For Source - Part 2 tutorial - Mod DB

Part 3: animating the glock and importing into source
Creating a Weapon for Source - Part 3 download - Mod DB

I used all of these 4 tutorials as guidelines and watched some of the videos several times as well as never seeing some of them. basically the first video in the beretta tut as well as the glock tut is importing and I still use that technique when setting up and preparing to model.
The 2nd and 3rd videos of either I watched a few times as well, then I got the big picture of what was going on. Then I went for it and used them to look up stuff when I got stuck.

Other than that I think these basic tutorials might help out getting started.
Free 3d Max video tutorials from video-tutes.com

All the stuff I have mentioned here is shown in 3d studio max. I recommend downloading a 30 day trial of it as you can use that time to figure out if modeling is something you want to mess around with. Quite a few people give up right away - however I strongly advice to push on through the rough spots in the start, its really worth it when you get the hang of it. Addictive too

Good hunting!

"Without geometry, life is pointless"
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Old 07-06-2008, 09:26 PM   #14
Fluffywuffy

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Default Re: [Question]Modeling

Z you tiz the bomb.

Thanks alot man.


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Old 07-06-2008, 10:45 PM   #15
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Default Re: [Question] Modeling

Question..
How do I drag a ref pic on to a plane in gmax.


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Old 07-06-2008, 11:03 PM   #16
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Default Re: [Question] Modeling

hey Z, i heard this is a good tut...

http://www.realitymod.com/forum/f189...ak5-video.html



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Old 07-07-2008, 02:22 AM   #17
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Default Re: [Question] Modeling

Where is the insert vertice button in gmax?


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Old 07-07-2008, 08:06 AM   #18
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Default Re: [Question] Modeling

bump

Insert vertex button? In gmax?


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Old 07-07-2008, 11:09 AM   #19
Z-trooper
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Default Re: [Question] Modeling

Quote:
Originally Posted by HughJass View Post
hey Z, i heard this is a good tut...

http://www.realitymod.com/forum/f189...ak5-video.html

hehe its a bit.. ehm.. well lets just say its not how I model now.. I SHOULD definitly make a new tut at some point.

oh and feuer... Havent tried Gmax so dunno really.. if you can modify objects on a edge level you will probably find it there.

"Without geometry, life is pointless"
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Old 07-07-2008, 12:34 PM   #20
[R-MOD]KP
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Default Re: [Question] Modeling

Quote:
Originally Posted by Feuerwaffen View Post
bump

Insert vertex button? In gmax?
Try Edge - insert vertex (works in 3ds max, at least).


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Asking you to push his girlfriend down the stairs. Well, thats just not on.
Tell him to man up and if he wants an abortion done on the cheap he'll have to do it himself.

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