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Old 07-04-2008, 06:54 PM   #1
Scot
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Default [Question] Texturing

Well I'm getting into texturing, and have got okay at doing it, but what do i do like next, as I don't have a model or anything to do, even if it has already been textured, does anyone have a model which I could practice on or something similar?? Sorry if this is completely nubby! Im usually on xfire so if you want to contact me its
thescot666


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Old 07-04-2008, 10:12 PM   #2
GhostDance101
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Default Re: [Question] Texturing

You can have a go on my mosque if you like, It's not really finished but could be good practice.
It's based on the Friday Mosque in Herat Afghanistan.


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Old 07-04-2008, 10:35 PM   #3
[R-DEV]Tonnie
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Default Re: [Question] Texturing

Not to be to offensive but the windows on that model still need alot of work altho you did say you were still working on it so yer...

Just a thort is the model uv mapped coz otherwise scott will have to do that...


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HangMan: BF2 Editor, it has very strict limitations memory wise, and crashes all the time. Its like a girl. Treat it with respect and take it slow and you'll get places. Rush and get ahead of yourself and it will turn around and punch you in the mouth
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Old 07-04-2008, 11:01 PM   #4
GhostDance101
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Default Re: [Question] Texturing

Yeah never mind It's not Uv mapped yet, still needs a lot of work... Maybe in a few day or something I could send a more finished version.
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Old 07-04-2008, 11:10 PM   #5
[R-DEV]Tonnie
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Default Re: [Question] Texturing

Ok, thescott666

I can give you some models to work with that are uvmapped... It just really depends on if you want todo weapons,cars,helis,planes,buildings so yer give me an idea what kind of things you want i can prob get one to you...


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HangMan: BF2 Editor, it has very strict limitations memory wise, and crashes all the time. Its like a girl. Treat it with respect and take it slow and you'll get places. Rush and get ahead of yourself and it will turn around and punch you in the mouth
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Old 07-05-2008, 06:34 AM   #6
Scot
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Default Re: [Question] Texturing

EErrm I guess I'll start with weapons, seems easier, and then move onto the big dogs like buildings etc. And please, just call me scot


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Old 07-05-2008, 07:10 AM   #7
SuperTimo

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Default Re: [Question] Texturing

what sort of programes do you need for texturing? id love to have a go at the typhoon model, its a good texture but i feel its flawed in certain ways.


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Old 07-05-2008, 07:14 AM   #8
[R-DEV]Tonnie
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Default Re: [Question] Texturing

Well i use photoshop cs2 for the image side of things but i have 3ds max 9 for the model side and rendering...

I will post a link to a simple weapon soon for you "scot"


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HangMan: BF2 Editor, it has very strict limitations memory wise, and crashes all the time. Its like a girl. Treat it with respect and take it slow and you'll get places. Rush and get ahead of yourself and it will turn around and punch you in the mouth
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Old 07-05-2008, 07:18 AM   #9
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Default Re: [Question] Texturing

hmm that require expensive programmes that i can't afford...


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Old 07-05-2008, 07:23 AM   #10
[R-DEV]Pride
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Default Re: [Question] Texturing

Quote:
Originally Posted by SuperTimo View Post
what sort of programes do you need for texturing? id love to have a go at the typhoon model, its a good texture but i feel its flawed in certain ways.
If you want to just edit skins that are already ingame, you'll need Photoshop, and the nVidia tools, which can be found here:

Adobe Photoshop Plug-ins

Those let you open and save .dds images, which are what the textures are saved as for the game.

I think you can do stuff with the GIMP as well, which is free. let me have a look.

EDIT: yeah, here is a DDS plugin for the GIMP:

http://nifelheim.dyndns.org/~cocidius/dds/


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eddie: the MoD aren't just going to start blurring their faces so they look 'well ard' are they?
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