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#41 |
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okay, i did not get what he is talking about, i was just wondering if he means this new moddel or what
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#42 |
![]() Join Date: Mar 2007
Location: Yooooorkshire!
Posts: 2,136
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Bloody hell, this is getting done quick enough...
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#43 |
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It reloads faster then the others, thats probably its only advantage..
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#44 |
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Realy nice love this tank
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#45 | |
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PR Artwork Team
![]() Join Date: May 2006
Posts: 3,950
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Quote:
if I , however , dont model it and just left it like its now , the comander will have to expose almos half his body to shoot it(since the mg was placed high to have a better field of view) , witch will unfair again , but for the PLA :P. | |
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#46 |
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Don't change it.If you change it,that will un-balance it very bad,lol.
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#47 |
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PR Mapper Team
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what 50cal HMG is realistic for this and is it in BF2?
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#48 |
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PR Artwork Team
![]() Join Date: May 2006
Posts: 3,950
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yep, the current one (type 85) is realistic , since is most common HMG used in vehicles and all my ref pics , have it in the comander cupula.
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#49 |
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PR Mapper Team
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gdgd, just use the POE2 tools to import it, then just keep it a separate model but just add the brackets onto it. Then when it comes to importing the 50cal will just be added as a child object
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#50 |
![]() Join Date: Feb 2008
Location: Stockholm
Posts: 720
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Not only do the Type 98 suck, it's also quite unrealistic to have it as the main tank of the Chinese. IIRC the Type98 wasn't used that widely before it was replaced with the Type99.
In other words: This is a wonderful update for the PLA of PR! Nice work, Sicario! |
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| Tags |
| vehicle, veicle, wip, ztz99 |
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