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Old 07-01-2008, 11:28 PM   #11
[R-CON]nedlands1
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Default Re: [WIP]ZTZ-99

That's a sweet model which is much needed. Nice one!


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Old 07-02-2008, 01:49 AM   #12
azn_chopsticks_boi

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Default Re: [WIP]ZTZ-99

Very nice cant wait for the final version!
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Old 07-02-2008, 02:13 AM   #13
Igloo35

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Default Re: [WIP]ZTZ-99

kinda looks like a leo2? what ,did they buy 3 from the germans and "make their own"?
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Old 07-02-2008, 02:20 AM   #14
[R-DEV]Rhino
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Default Re: [WIP]ZTZ-99

Quote:
Originally Posted by Igloo35 View Post
kinda looks like a leo2? what ,did they buy 3 from the germans and "make their own"?
cos of the pointy turret? they could get that just by looking it, im sure the guts of the tank are very different from a leo2


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Old 07-02-2008, 04:06 AM   #15
Sir.Saul

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Default Re: [WIP]ZTZ-99

Awesome work, hoped to see a redone of that shitty tank.
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Old 07-02-2008, 11:12 AM   #16
Ironcomatose

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Default Re: [WIP]ZTZ-99

Cool. As long as it looks as detailed and epic as the C2, i will be happy.


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Old 07-02-2008, 12:50 PM   #17
[R-DEV]77SiCaRiO77
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Default Re: [WIP]ZTZ-99

whats the polycount of the C2 ?

im aiming for a EA's model polycount , witch is around 6000 , but if PR already use more detailed models , i could raise my poly limit
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Old 07-02-2008, 02:58 PM   #18
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Default Re: [WIP]ZTZ-99

Great jop. Realy miss the Type 99

@Rhino
But its inspired by the leo. If you look to the prototyp Type 98 you can see the turrent looks more like a Abrahams but the end result Type 99 has the "leo2" turrent.
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Old 07-02-2008, 05:40 PM   #19
[R-DEV]Rhino
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Default Re: [WIP]ZTZ-99

Quote:
Originally Posted by 77SiCaRiO77 View Post
whats the polycount of the C2 ?

im aiming for a EA's model polycount , witch is around 6000 , but if PR already use more detailed models , i could raise my poly limit
If I recall its highest 3p mesh is somewhere around 10k polys.

Quote:
Originally Posted by hall0 View Post
Great jop. Realy miss the Type 99

@Rhino
But its inspired by the leo. If you look to the prototyp Type 98 you can see the turrent looks more like a Abrahams but the end result Type 99 has the "leo2" turrent.
and what is wrong by inspiration?


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Old 07-02-2008, 08:03 PM   #20
[R-DEV]77SiCaRiO77
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Default Re: [WIP]ZTZ-99

Quote:
Originally Posted by [R-DEV]Rhino View Post
If I recall its highest 3p mesh is somewhere around 10k polys.
does that include the .50 too?
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