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Old 08-15-2008, 01:05 PM   #341

=USOR=Oleg-Russia's Avatar
Default Re: [Vehicle] Ka-50

In reality this heli can care 4 AA missiles at the same time with weapons that i have added already.
I was thinking about it and have make desicion to not do that this way,Heli would be to cheaty.


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= Ka-50 Hokum =
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Old 08-15-2008, 05:45 PM   #342

Sabre_tooth_tigger's Avatar
Default Re: [Vehicle] Ka-50

Can it really carry all that ammo at once and still retain its agility though


I like that hud alot, I will have to give it a try. Will you still make a ka-52 as well, I think two people would be of benefit to PR because there is alot to do at once and the game makes it so hard to keep a heli alive


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Old 08-15-2008, 05:52 PM   #343
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Default Re: [Vehicle] Ka-50

Molodez pisulok ! it looks awsome how did u do that ? beatiful! why is oleg not a modder ?
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Old 08-15-2008, 06:00 PM   #344
Default Re: [Vehicle] Ka-50

Hey oleg are you thinking about doing a ka-25 anytime?
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Old 08-15-2008, 06:12 PM   #345

Alex6714's Avatar
Default Re: [Vehicle] Ka-50

Man, you have to show me how to do those huds!

"And in the PR world ALL nations signed the treaty, now there "
"Today's forecast calls for 30mm HE rain with a slight chance of hellfires"


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oh, they're fire and forget all right...they're fired then they forget where the target is
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Old 08-15-2008, 06:21 PM   #346

=USOR=Oleg-Russia's Avatar
Default Re: [Vehicle] Ka-50

Alternative installation files v0.5 ,if you have got problem with the first install way ,v0.5:
Install it same as v0.4
Ka-50_Test_v0.5alternativn.rar - FileFront.com
RapidShare: Easy Filehosting


P.S. it was really hard to create and get this huds working, i think i have runned the game about 300 times a day or even more.It was realy editing code in few seconds,minutes and run game to test it .I was really tired in this 4 days , there was 1 thing i couldn`t get to work.I have spended about 8 hours on it straight.After i have make desicion to leave it as it is and keep it out of code.
I was trying to create angel of attack.In hud.
But i couldn`t find solution for it.
This image should move in angel of attack and be visible inside (coordinates box)Outside this boxarea image should disappear.
Image was moving along Y axis,but i couldn`t get this visible box area to work.
And Compass node don`t work with AngleOfAtack node for me.
This image is still in archive with textures maybe if some one can find problem ,fix it please then.Only edit CanvansSize to X=160 Y=400 in Photoshop as on picture:
[img=http://img231.imageshack.us/img231/3032/ka50pilotmiddlebarhf8.th.jpg]
If i will have time to make some vehicles more i will do it


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Last edited by =USOR=Oleg-Russia; 08-15-2008 at 06:48 PM..
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Old 08-15-2008, 06:25 PM   #347

Phoenix.86's Avatar
Default Re: [Vehicle] Ka-50

Oleg better hide somewhere, Alex the pilot-whore is here
Nice job there, looks beautiful.




j/k about Alex


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ReadMenace: "...Could be wrong, the 6th soldier could be in the fetal position in the trunk. Or on the driver's lap.
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Old 08-19-2008, 02:40 PM   #348

Sabre_tooth_tigger's Avatar
Default Re: [Vehicle] Ka-50

Would be great if this heli loaded on training mode kashan, I think this is the right thread for them - http://www.realitymod.com/forum/f66-...tml#post770013


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Old 08-19-2008, 09:36 PM   #349

=USOR=Oleg-Russia's Avatar
Default Re: [Vehicle] Ka-50

Does game crashing when you are trying to fly on the heli or start the game?
Some people got problems like that.
They told me later that have tryed to install heli in complitely different mod.


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Last edited by =USOR=Oleg-Russia; 08-19-2008 at 09:49 PM..
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Old 08-19-2008, 10:19 PM   #350

Sabre_tooth_tigger's Avatar
Default Re: [Vehicle] Ka-50

Ive not tested it since I made the video with you thats why I was hoping it could be included in that training mode thing. But no crash or ctd afaik, if you copy the files wrong it'll ctd sure


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