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#331 |
![]() Join Date: Jun 2007
Posts: 1,835
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Looks good, I have poe 2.5 installed as well if you need any more people for testing, etc
Does this make your model complete do you think, how many polys do POE typically use in comparison to a PR model I wonder |
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#332 |
![]() Join Date: Jun 2007
Posts: 1,835
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Last edited by Sabre_tooth_tigger; 08-15-2008 at 06:51 PM..
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#333 |
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Everything is just beautiful!!!
Love this thing!! |
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#334 | |
![]() Join Date: Oct 2007
Location: Netherlands
Posts: 204
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Quote:
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To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. = Ka-50 Hokum = To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. |
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#335 |
![]() Join Date: Aug 2007
Posts: 2,620
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Can you make realistic huds for the other (attack) choppers aswell? would love to see that
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To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. | To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. |
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#336 |
![]() Join Date: Aug 2008
Posts: 1
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How long did it take to do that lol
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#337 |
![]() Join Date: Oct 2007
Location: Netherlands
Posts: 204
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HI EVERYBODY.
It`s time to release Final version of Ka-50 Hokum. I have done my job ,now it`s all on you mods Devs It took 4 days and 4 nights (to create huds and learn play with codes of the Hud`s ,i was sleeping about 15 hours). Now i am glad with heli . Helicopter is exported into the following mods: POE PR BF2C BF2 I have tryed to create installer ,but it wasn`t working so,i have chosen other way to save your time. This time you will be done ,max in 5-7 minutes.If you do as in Readme. Download link: http://rapidshare.com/files/13754920...v0.5_Final.rar http://files.filefront.com/Ka+50+v05.../fileinfo.html Some screenshots: ![]() ![]() ![]() ![]() ![]()
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To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. = Ka-50 Hokum = To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. |
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Last edited by =USOR=Oleg-Russia; 08-15-2008 at 03:12 PM..
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#338 |
![]() Join Date: Jul 2008
Posts: 126
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Did you do the archive way this time and does the KA-50 still us pre-exsisting gui inexes?
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#339 |
![]() Join Date: Jan 2007
Posts: 148
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Nice! Tried v0.4 in my own little mod and it's great stuff. Excellent, really. Is there new geometry in this new one, or is it mostly HUD updates?
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#340 |
![]() Join Date: Oct 2007
Location: Netherlands
Posts: 204
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Yes it`s zip`s,
Only Menu_server isn`t zip. You must add Hud map inside menu_server manualy to: menu_server.zip(BF2) menu_server_patch.zip(PR) Geometry is same.This Heli is already one of the most heavyest vehicles in game. Just take a look at code. |
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To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. = Ka-50 Hokum = To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. |
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