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Old 08-12-2008, 05:08 PM   #321
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Default Re: [Vehicle] Ka-50

Oleg, just keep it cool.
There is no way we can win informational war now. Main thing is our guys did their job good and thats all. End of offtop.


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Old 08-13-2008, 02:35 PM   #322

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Default Re: [Vehicle] Ka-50

Finaly after 2 days and 1 night of editing coding,and figuring out how the f**** huds working , i have created my first hud
Heli:

Vikhr missiles

S8 rockets

In the final version heli will have about 5 cams:
Pilot>control 30mm cannon(pilothud)
Outside 30mm_cannon (no hud)
Pilot>possiblity to look around in cockpit ,by "Ctrl"(pilothud)
Tv_vikhr missiles(tvhud Vikhr)
Tv_s8 rockets(tvhud s


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= Ka-50 Hokum =
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Old 08-13-2008, 02:54 PM   #323
Default Re: [Vehicle] Ka-50

When you make the new one can you give the new HUDs different GUI indexes?
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Old 08-13-2008, 03:01 PM   #324

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Default Re: [Vehicle] Ka-50

Woah!@11! looks good mate!

You can go make huds for PR any day


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Old 08-13-2008, 03:02 PM   #325

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Default Re: [Vehicle] Ka-50

Double


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Old 08-13-2008, 03:09 PM   #326
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Default Re: [Vehicle] Ka-50

the HUDs look awesome man!
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Old 08-13-2008, 03:14 PM   #327

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Default Re: [Vehicle] Ka-50

Realy nice hud :0
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Old 08-13-2008, 04:02 PM   #328

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Default Re: [Vehicle] Ka-50

I hope ,you have noticed that laserframe i took from screenshot that was captured in Ka-50 simultor game,all other stuff i have created my self


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Old 08-13-2008, 05:06 PM   #329
PR:BF2 Developer
Default Re: [Vehicle] Ka-50

Looks great!

I see you you created your own.
Love the Russian symbols for targeting.

Did you use use any of the files i sent you?
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Old 08-13-2008, 05:15 PM   #330
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Default Re: [Vehicle] Ka-50

Also, I hope you realise that the external cam would never be used in PR? We're interior/First-Person views only


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