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Old 06-19-2008, 07:42 PM   #251
Spaz
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Default Re: [Vehicle] Ka-50

Quote:
Originally Posted by LekyIRL View Post
Loveley stuff there,I've always had a thing for Chernobyl/Pripyat.
Same here, me and a friend are going to Pripyat next summer.


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Old 06-19-2008, 07:50 PM   #252
=USOR=Oleg-Russia

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Default Re: [Vehicle] Ka-50

It`s for school project as i told ,it will be 3d web-site ,that will be done in flash and after effects as finial result.my part of work is 3d.All over stuff is on my friend.
Scene is based on the photo that you will find below.The lighting will take alot of time,i think whole night i don`t wanna use metalray ,mental ray crashes everytime ,because have to huge textures for heli and if there will come more it will complitely don`t work so think to gonna use Renderman from Pixar or standart Software render.
98-99% of modeling is done ,after uv of wall is done gonna destroy small part of wall behind heli tail.
Some screens:
P.S. It`s first time for me that i work on comlitely scene ,like this:


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Old 06-24-2008, 03:58 AM   #253
=USOR=Oleg-Russia

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Default Re: [Vehicle] Ka-50

Ok today is the last day that i can work on project "Chernobyl" just need to animate grass,bake all shadows except grass,give to textures on Ka-50 more dirty look,and fix grass in some places.After all that kind of operations i can finaly to start rendering with my friend on 2 High-end PC and 1 laptop.


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Old 06-24-2008, 02:02 PM   #254
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Default Re: [Vehicle] Ka-50

thats amazing


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Biggest time killer :P

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Old 06-24-2008, 02:08 PM   #255
[R-DEV]Rhino
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Default Re: [Vehicle] Ka-50

very cool, very high poly but very nice

one problem i can see, that radioactive battle down on the bottom right, the left of the 2 looks a little odd at that angle, cant see anything its resting on unless there is a rock under there or something but it would have provably rolled off, so i would rotate it a little to sit it flat on the ground

Also a small suggestion would be to have a small formation of KA-50s flying though the sky


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Old 06-24-2008, 02:38 PM   #256
[R-DEV]Masaq
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Default Re: [Vehicle] Ka-50

Nah it's fine at that angle, just needs to be set a little lower into the grass.


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Old 06-24-2008, 02:48 PM   #257
[R-DEV]Rhino
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Default Re: [Vehicle] Ka-50

Quote:
Originally Posted by [R-MOD]Masaq View Post
Nah it's fine at that angle, just needs to be set a little lower into the grass.
to make it sunk a little? that would work too.


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Old 06-26-2008, 04:11 AM   #258
=USOR=Oleg-Russia

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Default Re: [Vehicle] Ka-50

Not time to work on the scene ,deadline is coming monday, so need to render everything out and let mine friend put it al together in flash so we have working 3d site .And i have complitely no time to work on the scene,i could make scene cooler with better textures, etc ,but then i will be late, so i have to make some decision, i would like to put some extremely deformed car.And work on light but all thios stuf is done just in 5 days (lighiting:2 days;simple uv maps,texturing:2 days;animating ,fixing some stuff out:1 day),i have adjusted some things ,like texture on heli that`s looking to nice ,to clean for crashed heli , from now heli texture looks better .

P.S. Rhino:"Also a small suggestion would be to have a small formation of KA-50s flying though the sky"

In the beginnig i was thinking about it ,but it will be small loop video on the site ,so i think what it would be to much ka-50 flying aroundI can do this but not this time.No time to work on.


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Old 06-27-2008, 09:56 PM   #259
=USOR=Oleg-Russia

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Default Re: [Vehicle] Ka-50

Hi guys , here is something what you will not see everyday on the mod forums.It`s reply #500 so need to be realy heavy imaged
I`m gonna show you some of my works in 2D and 3D world some of concept of my projects that i am working on,for my own portfoilo , some of projects can`t get done because haven`t Nvidia Quadro 5600,wanna buy it in short time.
Normaly i never post art works that is still in progress,but sometimes i`d like to do this
All works is copyrighted by me.

I am learning maya my self almost 11 months.In future wanna be Master in all stuff that you can learn about 3d,2d,and full process of manufacturing movies , and get job in extremely company`s like pixar or dreamworks( it`s my dream and i do everything to get to their level) ,but is realy far away so i need to keep learning and training my self .

1)First model in maya BMW X6 Transformer (OLD concept model)(robot design looks realy eagly):

2)Redesigned Robot (Final design 2D ART):


3)3D ART TRANSFORMER(Redesigned work in progress)


4)OLD Test renders of BMW X6 it self(at this moment model is fully done):

5)2D art work of Creature "Helasaur"

6)Design of eyes of small creature, that is currently in designing, for video ,that i have filmed on greenscreen:

7)Last project that is currently in Rendering,3d website, for my school examen project , with my friend , so we can get to the 2nd year for studie in Grafisch Lyceum Rotterdam in Netherlands, for multimedia designer.
I am responable for 3d my friend for working website in flash(site is animated in 3d):




THX FOR VIEWING


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Old 06-27-2008, 10:43 PM   #260
Sabre_tooth_tigger

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Default Re: [Vehicle] Ka-50

I like the last but one picture, having it bare looks a bit like snow. All the pics look like alot of effort, good stuff


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