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#131 |
![]() Join Date: Aug 2007
Posts: 2,621
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Maybe you could call the HF-LG TOW instead, as the cobra hud does irl.
Also the range meter is right above the gunnery view bar. And there is no circle in the middle of your aimpoint. More references: Video USMC AH-1W Super Cobra in Iraq - usmc, ah-1w, super, cobra, guerre - Dailymotion Share Your Videos I know this is the AH-1W Super Cobra not the AH-1Z PR uses but i think they use the same HUD. |
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#132 |
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PR:BF2 Developer
![]() Join Date: May 2007
Location: Seattle
Posts: 1,170
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I'm glad you guys like it.
I help out the PRSP team with bots, but this was just for kicks on my own. Mora the template I used was based off video from an AH1Z. The HF text 'graphic' is real, the added LG and the LT (not shown) part just help distinguish what 'mode' you are in. I have seen video with the 'TOW' text, but since the PR AH1Z uses Hellfire missiles... The actual crosshair graphic for the Hellfires is one of 2 that I have seen. The 2 HF modes have slightly 'different' range finder attributes. LG has it as you can see, below the target box and will float until 'locked'. The LT range finder is present until you 'laser' your target, then it switches to the distance the HF itself is traveling. The gunner bar kind of works It works if you hop in, turn the gun to the left or right, hop out, hop back in and you'll see that the gunner bar has moved. It doesn't move while being in the actual gunner seat in realtime The crosshair graphic for the GUN is from video. The range finder is where i wanted it. I just 'finished' both of these a couple of days ago and they are still not 100% complete. |
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#133 |
![]() Join Date: Aug 2007
Posts: 2,621
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Alright my mistake.
[R-DEV]Mosquill tried to get the gunnery bar to work too. He had the same problem as you have. There is a code that will make it work, but only inverted. So if the gunner looks to the right it moves to the left. I belief it was the code from the tanks barrel image. Anyway you surely did a great job! And i hope ill see more of this and in other chopper too. |
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Last edited by Mora; 06-05-2008 at 07:52 AM..
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#134 |
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I really really love this chopper and you made a great job but... I would not want to see it im PR. Why? Beacuse its a 1 man chopper and that will take away the most fun with attack helicopters in PR... The team work with the pilot/gunner
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#135 |
![]() Join Date: Apr 2007
Location: canada
Posts: 469
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Give this beast to the MEC NOw. awsome job man this thang is awesome
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In game name Joshey
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#136 |
![]() Join Date: Feb 2008
Location: Glassboro NJ
Posts: 2,395
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oleg and ballard deserves an RCON tag
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To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. Biggest time killer :P To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. |
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#137 |
![]() Join Date: Oct 2007
Location: Netherlands
Posts: 204
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!!!!!FIRST SCREENS FROM GAME!!!!!!
Ok i got heli in game after whole night coding (have added new missiles on it,which have modeled and textured last day) , but have still some problems with code, need to fix and take a look again, if i run server via game create local server everything works fine ,but some things don`t work ,code problem,but when i run server with server launcher ,map is loading but i spawn always in air and smashing on the ground -dead-.i that maybe somewhere is Networcable info is missing or some code problems , if i get all ,adevice gonna optimize model to much lower level.And reexport again it`s realy easy now ,i have all codes all what need to do is only save in maya file and import in editor don`t need to make any changes,editor do everything it`s self. P.S. sry for parking in garage ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]()
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To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. = Ka-50 Hokum = To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. |
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#138 |
![]() Join Date: May 2008
Posts: 267
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That is looking extremely nice!
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#139 |
![]() Join Date: Aug 2007
Posts: 2,621
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I must agree abit with Spaz its a nice and fine chopper and all but its a 1 man show. I much rather see a 2 seated attack chopper.
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#140 |
![]() Join Date: Feb 2008
Location: Glassboro NJ
Posts: 2,395
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I beleive there is a Ka-52 made thats just like this, just with 2 men, though it would be a whole oter model becuase of width
Other than that AHMAZING! |
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To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. Biggest time killer :P To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. |
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