|
PR Time:
|
||||||
| Register | Forum Rules | Developer Blogs | Project Reality | Members List | Search | Today's Posts | Mark Forums Read |
| PR:BF2 Community Modding Making or wanting help making your own asset? Check in here |
![]() |
|
|
LinkBack | Thread Tools | Display Modes |
|
|
#11 |
![]() Join Date: Aug 2006
Location: EVE Online
Posts: 6,106
|
Looks awesome but I agree with the above comment that its to high poly.
|
|
To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. |
|
|
|
|
|
|
#12 |
|
Banned
![]() |
Youre right - it probably has no place in main PR as theres no Russian faction and theyre the only operator at present, but Im sure it would be welcome addition in the Russian forces community mod. As for detail - that can be graded for the different LODs and it isnt too detailed apart from the rotor area, which im sure could be scaled back to fit the game.
|
|
|
|
|
|
#13 |
|
Banned
![]() Join Date: Jul 2007
Location: Norway
Posts: 3,190
|
|
|
|
|
|
|
#14 |
![]() Join Date: Aug 2007
Posts: 313
|
|
|
To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. |
|
|
|
|
|
|
#15 |
![]() Join Date: Oct 2007
Location: Netherlands
Posts: 204
|
Hehe , dont worry guys , it`s looks to detail but most of it is boxes any way i get this baby ingame that it will works fine, i have deleted al unneeded edges and optimized model , belive me it will work in game
|
|
|
|
|
|
|
|
|
|
|
|
#16 |
![]() Join Date: Oct 2007
Location: Netherlands
Posts: 204
|
Ok here is new updates from last 4 s of night work , i stop working on pc now and gonna to the other work (day work).Some of you told that model is too high poly, but i have a trick , what i gonna do i have realy very detail model but most of this small details is like box ,2nd to get mine heli in game i gonna create col files most of them just from boxes some for bullet much detailer.But it will work belive me ,this heli is a bit higher in polys than old one.Gonna add just smooth groups and it will looks perfectly.
Now updates: For some guys who was talking:"meybe we can use it for Mec" And 2nd update is almost done with tail of heli .Just need to finish work with bump and add symbols. Screens: ![]() ![]() ![]()
|
|
|
|
|
|
#17 |
![]() Join Date: Feb 2008
Location: Glassboro NJ
Posts: 2,395
|
very nice, I like the looks of this more than hind or apache!
|
|
To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. Biggest time killer :P To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. |
|
|
|
|
|
|
#18 |
![]() |
I remember a thread about the Ka-50 before, and I remember a DEV saying that if someone were to create one, they'd probably try and fit it into the game. I mean, why not? It's a perfectly reasonable model, and though their production has stopped, some countries still own and operate a few.
As for the detail, we'll have to wait and see. |
|
To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. PR Testing Team: Serious Business Waiting for Reapar to become a DEV before I can quote him. |
|
|
|
|
|
|
#19 |
|
Retired PR Developer
![]() Join Date: Feb 2007
Posts: 1,113
|
Great job! Keep up the excellent work
|
|
|
|
|
|
#20 | |
|
PR Mapper Team
![]() |
Quote:
I locked it cos geze didn't want ppl spamming in it The poly looks high detail, but you can easily cut the detail down on the LODs and cols, with also if it dose become a little laggy which i doubt it will with good LODs and cols, then you can cut the poly down on the main mesh. | |
|
To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. |
||
|
|
|
|
|
|
|
|
|
![]() |
| Tags |
| ka50, vehicle, wip |
| Thread Tools | |
| Display Modes | |
|
|