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Old 03-23-2009, 02:56 AM   #31
Tannhauser

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Default Re: [Texture] PLA Desert Vehicles

''I agree''

hah lol.

Necro or not, those skins are begging for a map to be used on!

«Hollywood jackasses who insist on spending seriously huge amounts of money to make films that even my cat won't watch. And he'll happily sit in the bathroom and watch me shit.»
- [R-DEV]Masaq
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Old 03-23-2009, 03:15 AM   #32
master of the templars

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Default Re: [Texture] PLA Desert Vehicles

Quote:
Originally Posted by fludblud View Post
if that wasnt a necropost i dont know what is.
haven't you seen he ones from 2004 in Off Topic? this one was only 2008 lol

Make nukes, Not war

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chuckMFd on 0.9- Can we trade back Assault on Mestia for Qinling?
[R-DEV]masaq - It's rather difficult to "apprehend" a Tu-95... you try persuading a 200-ton aircraft to land somewhere it doesn't want to, when it has enough fuel to get home and it knows you can't/won't shoot it down
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Old 03-23-2009, 06:23 PM   #33
[R-CON]Tomato-Rifle
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Default Re: [Texture] PLA Desert Vehicles

Why do the nanjing and the AA? i thought they were permanently taken out of pr?


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Old 03-23-2009, 06:24 PM   #34
[R-DEV]crazy11
Lead Beta Tester - US
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Default Re: [Texture] PLA Desert Vehicles

These were done before they were taken out.


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You miss 100% of the shots you don't take.- Wayne Gretzky
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Old 03-23-2009, 06:42 PM   #35
Pte.Paynter
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Smile Re: [Texture] PLA Desert Vehicles

Looks Good hope to see more in the future

PR FTW :P

Your Friend, Jordan Paynter

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Old 03-23-2009, 09:50 PM   #36
MarineSeaknight

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Default Re: [Texture] PLA Desert Vehicles

Quote:
Originally Posted by Tomato_With_A_Rifle View Post
Why do the nanjing and the AA? i thought they were permanently taken out of pr?
AA's still here on Qinling.


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PR Testing Team: Serious Business

Waiting for Reapar to become a DEV before I can quote him.
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Old 03-24-2009, 05:12 PM   #37
[R-CON]Tomato-Rifle
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Default Re: [Texture] PLA Desert Vehicles

Quote:
Originally Posted by MarineSeaknight View Post
AA's still here on Qinling.
Ohh really? i thought they were to much omgwtfpwninf? like the MEC ones..


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Old 03-24-2009, 07:21 PM   #38
[R-DEV]DankE_SPB
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Default Re: [Texture] PLA Desert Vehicles

PLA is shite in comparison to Tunguska ingame, iirc it has 20 or 25mm guns, while Tunguska is 30mm
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Old 03-24-2009, 11:48 PM   #39
ThePieSpy

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Default Re: [Texture] PLA Desert Vehicles

one thing other than dust to make it more "deserty" is to lighten all the upper surfaces, any paint left in constant harsh sunlight will eventually begin to fade.
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