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Old 01-06-2008, 01:20 PM   #31
Z-trooper
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Quote:
Originally Posted by 77SiCaRiO77 View Post
you can find the tutorial in this page

http://www.doomlab.com/bf2info.html

its called "Building Car Tut - Max" and "Importing Car Tutorial".

well, the car is very buggy , it act like a bike , and for some reason , its 3 meters above the ground :/, but at least i can drive it
Thanks. Never really found a tutorial on vehicles so I'll surely check it out

"Without geometry, life is pointless"
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Old 01-07-2008, 12:04 AM   #32
Surround

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Oh man your fast

Im still fighting with the wheels of my tank :*(


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Old 01-07-2008, 12:21 AM   #33
Tannhauser

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That could be an interesting vehicle for small MEC vs X maps as an IFV .. Ever tough about a night map with this beauty?
Nice work! 3 thumbs up for that!
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Old 01-07-2008, 07:34 AM   #34
Z-trooper
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Quote:
Originally Posted by Surround View Post
Oh man your fast

Im still fighting with the wheels of my tank :*(
yea I hear you man, its not being fun being passed in skill by someome that started later than you

"Without geometry, life is pointless"
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Old 01-07-2008, 01:06 PM   #35
Scarlet_Pimp

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Hope this gets in game for the next version.


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Old 01-07-2008, 03:07 PM   #36
Xander[nl]

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Nice job, but why is the DICE model so huge compared to yours? (or otherwise)


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Old 01-07-2008, 03:35 PM   #37
[R-DEV]77SiCaRiO77
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bad scale by my part , it should be a litle bigger , but not as big as the dice one , i think they made it like that to fit the soldiers in , since every soldier is 2 meter tall
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Old 01-07-2008, 08:03 PM   #38
Griffon2-6

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Nice! Do the wheels work?


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Under normal circumstances, everybody pwns Griffon, in Soviet Russia, Griffon pwns EVERYBODY!
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Old 01-08-2008, 02:27 PM   #39
[R-DEV]Eddie Baker
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Looking great!
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Old 01-08-2008, 02:51 PM   #40
[R-DEV]77SiCaRiO77
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thanks !

yea , wheels work , but not as good as i wanted :P

at the monent , this project is in stand by , i find modeling more interesting than coding/fixing witch is a litle.....frustating .
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