|
PR Time:
|
||||||
| Register | Forum Rules | Developer Blogs | Project Reality | Members List | Search | Today's Posts | Mark Forums Read |
| PR:BF2 Community Modding Making or wanting help making your own asset? Check in here |
![]() |
|
|
LinkBack | Thread Tools | Display Modes |
|
|
#1 |
![]() Join Date: Aug 2007
Posts: 167
|
[NOTE] [WIP]
Hey Guys , I've been working on this map for about 2 days now , and I just though I should show you all what I've done, Feel free to comment on anything you like - I need the input. I plan to make it an insergancy map and its 2048x2 iirc Okay this map is set in the middle-east in a Town/City that has suffered harsh desertifaction( cropable land going to desert ) Its not based on one middle-eastern city , but i did use the resources posted by [R-DEV]UK_Force. I haven't finished working on the texturing yet as you can tell so don't complain about " There are large white areas everywhere" - i know I hope you like it =] ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Also I plan to make the city as far as the dirt road and right to the "slum" town - but i'm not starting this yet as i need your advice.. us full urban more popular then undergrowth and overgrowth... as you can tell my cities are detailed. and i plan to add the misc object later this week (i've only added buildings plants etc so far) Anxiety. |
|
|
|
|
|
#2 |
![]() Join Date: Dec 2006
Location: Honolulu, Hawaii
Posts: 1,855
|
Holy crap
I don't care what anyone else thinks about this but this map looks really, really nice |
|
To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. |
|
|
|
|
|
|
#3 |
![]() Join Date: Aug 2007
Location: calgary,ab,canada
Posts: 981
|
nice, i really like how many biuldings there are. looks like a really great map.
|
|
|
|
|
|
#4 |
![]() Join Date: Mar 2007
Posts: 1,044
|
i think the map looks ok but i would love to remove those greenish colors from the grass and add some more sand for it even though the buildings an the main point of the map is cool i dont really like those green grass!
|
|
To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. |
|
|
|
|
|
|
#5 |
![]() Join Date: Jun 2007
Location: Bat Country
Posts: 205
|
A top view (from above) might be nice
Keep up the good work! |
|
There he goes. One of God's own prototypes.
A high-powered mutant of some kind never even considered for mass production. Too weird to live, and too rare to die. |
|
|
|
Last edited by Ablack77; 12-25-2007 at 12:28 PM..
|
|
|
|
|
|
|
|
|
#6 |
![]() Join Date: Jul 2007
Location: Sadr city, Baghdad
Posts: 445
|
The overall look is fine but I really don't like that much grass in it it feels wrong. Looks more like an Indian town than Iraqi. Where there are sidewalks use the ground texture not the road template. I really like the part where there is bridge and palm trees looks really nice. Make streets more dirty and sandy. Keep it up
|
|
To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. |
|
|
|
|
|
|
#7 |
![]() |
Wich kind of vehicles are you planing to put in game ? And wich armies ?
The map is still in too much WIP, so its early to give some sugestions, but keep the nice work. |
|
To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. [R-DEV]OkitaMakoto:"Cheers, you're the man, Okita" [R-DEV]Rhino:"I in fact got kicked from a server for tking." Meanwhile, in a topic about fast-ropes...:[R-DEV]fuzzhead:"good suggestion, can we get this in for v0.91?" |
|
|
|
|
|
|
#8 |
![]() Join Date: May 2007
Posts: 1,226
|
2 days of hard work i see,and u do notice that
Great map,this should be an offical pr map |
|
To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. |
|
|
|
|
|
|
#9 |
![]() Join Date: Oct 2007
Location: Under my desk
Posts: 2,549
|
wow!!! sweet dude. hurry up i cant wait to play!!! lol
btw remember alot of ladders so the insurgents can do ambushes, and 2-3 helos. Other then that this looks like this might fight with al basrah for first place |
|
To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. |
|
|
|
|
|
|
#10 |
|
PR Artwork Team
![]() |
Looks cool. For some reason your screenshots remind me of Sim City a lot.
But please, change the name. We don't need any more "operation something" maps. |
|
To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. |
|
|
|
|
|
|
|
|
|
|
![]() |
| Tags |
| bang, burn, map, operation, wip |
| Thread Tools | |
| Display Modes | |
|
|