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#1 |
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PR Artwork Team
![]() Join Date: Nov 2006
Location: Toronto, Ontario, Canada
Posts: 1,250
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As I had promised a few months back I’ve modeled an Up-Armored HMMWV. Now we can all agree that DICE’s so called “Humvee” is pretty much a joke. The USI Humvee is a good model, but it’s the standard humvee which was used in Desert Storm (1990-1991) and no longer used in conventional operations. I’ve modeled this HMMWV using blueprints and a lot of reference images to get it just right. It’s 89% done and at 6400Tris. At present time I’m not sure to include a hatch with a turret shield or leave it as is and have it equipped with the CROWS. I still need to model the inside, smoke grenades, and a few little details before the model is finished. Anyhow here are a few images of the actual vehicle, various models of it and my model:
Actual Up-Armored M1114 HMMWV used in Iraq and Afghanistan: ![]() DICE Humvee model: ![]() USI Humvee model: ![]() And finally my Up-Armored HMMWV: ![]() ![]() I wasn't planning to show this to tbe public, but since there has been some confusion over this vehicle I decided to display it. Edit: Most updated image
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Last edited by [R-DEV]Cheeseman; 04-05-2008 at 12:22 AM..
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#2 |
![]() Join Date: Mar 2007
Posts: 592
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Hope that's not just some Hillbilly Armor...
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#3 |
![]() Join Date: May 2005
Location: Chicago
Posts: 144
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I love you Cheeseman!!!!
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To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. 100% Polish & Proud Alpha SquadPvt. Polak Echo Company, 2nd Battalion 7th Marine Regiment 1st Marine Division USMC |
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#4 |
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yep that one looks pretty close to the hmmwv my cuz drove
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from [R-DEV]CodeRedFox: "Fixing bugs creates more bugs"
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#5 |
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good god teh dice model is FUBAR. heck i thik they made dem wheels too big . no wander it alway looked like a toy
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To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. BF2 ASSAULT. BETTER TOYS, BADDER GUNS, THE ASSAULT IS COMING... intel x6800 core 2 duo 2.93ghz 4gigs ddr2 ram nvidia 7950 gx2 1gig audigy 2 zs soundcard. aka . the coop king. To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. |
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#6 |
![]() Join Date: Feb 2007
Location: Austin, Texas, USA
Posts: 543
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you put dice to shame
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#8 |
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Forum Moderator
![]() Join Date: Aug 2006
Location: EVE Online
Posts: 5,644
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Only thing I can think of is you need to work on your renders
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To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. |
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#9 | |
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PR Artwork Team
![]() Join Date: Nov 2006
Location: Toronto, Ontario, Canada
Posts: 1,250
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Yep, I'll be making an Israeli variant as well incase the IDF needs one.
Quote:
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Last edited by [R-DEV]Cheeseman; 12-22-2007 at 05:07 AM..
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#10 |
![]() Join Date: Dec 2006
Location: Sweden
Posts: 72
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Just make a quick clay-render to show the details
render scene dialog: advanced lightning->light tracer renderer-> choose filter "catmull-rom" then add a skylight Nice work you've done there |
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| Tags |
| hmmwv, uparmored, vehicle, wip |
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