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Old 02-11-2008, 05:58 AM   #131
[R-DEV]Cheeseman
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Quote:
Originally Posted by _Henke_ View Post
Can't wait to see that in-game

here's just a tip on how to make the wheels look better
look at those tires and see how they have placed a segment on the side of the wheels.
That removes the cylindrical look and it shouldn't affect the poly count.
At the moment I'm alright with how the wheels look. I prefer mine in comparison to the wheels on I.M.W.M HMMWV model:



Thanks for the suggestion though.
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Old 02-11-2008, 06:18 AM   #132
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looks fantastic.

Just out of curiosity, how many polly's and tri's does it have?


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Old 02-11-2008, 06:42 AM   #133
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Yeah, im intrested in the technical aspects too. Mind to show a wireframe and that info? It would put a smiley on my face.
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Old 02-11-2008, 09:04 AM   #134
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Cheeseman, that vehicle is a beaut! Tri count?
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Old 02-11-2008, 09:08 AM   #135
[R-DEV]MAINERROR
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This HMMWVE is so frickin AWESOME!! Want to drive it now!!


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Old 02-11-2008, 09:36 AM   #136
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nice Cheeseman!
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Old 02-11-2008, 01:19 PM   #137
[R-DEV]Cheeseman
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Will... the Tri count aint pretty, but that's what you get with detail in comparison to DICE's cr*ptastic Humvee:

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Last edited by [R-DEV]Cheeseman; 02-25-2008 at 05:34 AM..
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Old 02-11-2008, 01:36 PM   #138
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so how are you comming along with optimicing it? (looks awsome as i must have already said)


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Old 02-11-2008, 10:50 PM   #139
[R-DEV]Eddie Baker
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Outstanding work.
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Old 02-11-2008, 11:52 PM   #140
GeZe
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Looks great!

Maybe remove the smoke launchers to cut down on tris? They are not necessary...


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