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Old 02-05-2008, 07:07 PM   #121
A-10Warthog
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lol why not now? wat u have like -56k internet and it takes weeks to upload a pic?

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from [R-DEV]CodeRedFox: "Fixing bugs creates more bugs"
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Old 02-05-2008, 08:07 PM   #122
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Quote:
Originally Posted by [R-PUB]A-10Warthog View Post
lol why not now? wat u have like -56k internet and it takes weeks to upload a pic?
No, I have the files in my desktop and right now I'm on my laptop.
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Old 02-06-2008, 11:32 AM   #123
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We are impatient sods sometimes aren't we
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Old 02-07-2008, 05:43 AM   #124
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Yeah! Don't forget that "Stay Back" sign in the back of that beauty!

I hope the DEVs will include this really hot HMMWV into the next version!! Of course if it's skinned until then.


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Old 02-07-2008, 08:40 PM   #125
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^^ if its ready. i dont see why it wouldent be

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No, I have the files in my desktop and right now I'm on my laptop.
oh that kinda desktop lol

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from [R-DEV]CodeRedFox: "Fixing bugs creates more bugs"
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Old 02-11-2008, 03:38 AM   #126
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Update time… I haven't had all the time in the world to spend on the HMMWV for some time now, but I did manage to model a new turret shield. In case some of you are not aware I had to model a new turret shield, because it seems the previous one I had modeled was not up to date with the one used in service with the United States Military at present time. Now that we've cleared that out hers an image of the HMMWV with new gunner protection turret:



Stay tuned I'll be posting images of the interior soon.
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Last edited by [R-DEV]Cheeseman; 02-25-2008 at 05:34 AM..
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Old 02-11-2008, 03:50 AM   #127
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wow, who's texturing etc?


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Old 02-11-2008, 03:59 AM   #128
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Quote:
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wow, who's texturing etc?
I got a few offers from people here and there, but not sure yet. I don't have the time nor am I good at skinning to do it myself, so we'll worry about that when the models done.
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Old 02-11-2008, 04:02 AM   #129
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cool, well it's looking great. Make sure you're in touch with Katarn and the lads to get some pointers on finishing touches.


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Old 02-11-2008, 05:23 AM   #130
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Can't wait to see that in-game

here's just a tip on how to make the wheels look better
look at those tires and see how they have placed a segment on the side of the wheels.
That removes the cylindrical look and it shouldn't affect the poly count.
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Last edited by _Henke_; 02-11-2008 at 05:30 AM..
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