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#1 |
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Retired PR Developer
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Hey guys. I've been wanting to take my modding to the next level so I can really start to be usefull
I've been battling with this error for a while now. I tried to set up the bf2 tool, but it gives me this everytime. This particular weapon was just for fun and testing, not really intended for bf2. I tried to make a static a little while back, but same problem now I'm deterimed to solve it and take that next step, but I need help to get passed this. Here is a picture with the error, setup and hirachy. ![]() thanks in advance |
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"Without geometry, life is pointless"
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#2 |
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Retired PR Developer
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would it be easier if I used the POE tools instead? if a DEV or someone else would care to guide me through it just once, I would be very happy. And when I figure it out I'll be able to do some real work for PR hopefully
xfire in the sig and msn: bulletprooftom@gmail.com |
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"Without geometry, life is pointless"
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#4 | |
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Retired PR Developer
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Quote:
But I have the same problem when I tried to do a static a little while back. :/ it just gave me that error. I uninstalled the bf2 tool (or I replaced it with the poe tools instead) and while I was doing that I saw that the folder max_5 or something like that was there. That might be a problem? | |
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"Without geometry, life is pointless"
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#5 | |
![]() Join Date: Mar 2007
Posts: 1,018
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#6 |
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Retired PR Developer
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ok, small progress. Used the Poe2 tool (might have been that or been the fact that I deleted that max5 folder), anyway it now creates the folder when it exports, but not the bundledmesh. Anyone care to explain how they do or what I'm doing wrong?
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"Without geometry, life is pointless"
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#7 |
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Retired PR Developer
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Well I dont think I need help any more guys
This might not seem like that big a deal for most of you, but for me it is. This is the beginning of my stuff being used ingame ![]() This is really a milestone for me, cause now I'll be able to help with some actual stuff for the game. I know how to import the stuff from the editor into the game too, and with enough experince and tries I think I will be able to help out with some more important stuff now I'll try to finish up the RPG-29 as soon as I have enough time for it and when thats done I'll try to do the importing myself. Could I just use the .tweak file from, lets say, the AT-4 and take it from there? |
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"Without geometry, life is pointless"
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#8 |
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Retired PR Developer
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well, I tried something different. Found some screenshots of how a hirachy of a weapon should look like, and... well..
![]() Now I'll attempt to do some work on it to learn some more about bf2 engine modding |
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"Without geometry, life is pointless"
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#9 |
![]() Join Date: Mar 2007
Posts: 1,018
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#10 |
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Retired PR Developer
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Tried to get it into pr, but I'm stuck at a error:
![]() Is it because I didnt export it as the right item in the first place? when I was working in the editor it said something about it not being a weapon or a kit or something, then I just deleted some of the lines in the .con file to make it match the content of other grenades .con file. Any suggestions on how to proceed from here? |
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"Without geometry, life is pointless"
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| 3ds, error, export, max |
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