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Old 11-27-2007, 07:36 AM   #101
Emnyron
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Originally Posted by [R-CON]caboose View Post
I just told you that I removed the camera for the TV guided missiles. I'll try to get them to track laser objects, but this code looks like it was written by Satan with a degree in basket weaving.
They tried to follow the K.I.S.S, but failed soo badly, its almost an epic fail, sadly, it is not epic.. just fail..

On the other hand, I like what you folks are doing with the planes, just a word of caution, dont make that AA to easy to use.
Still, I think its wrong, but I keep thinking of a 747 whenever i fly that F-16 for some reason..

Also keep in mind that the missiles can do a 90-180deg turn on a coin if they loose track of one target.
Anyhow, keep upp the good work, but pleace, get that f-15 BACK.. Emny wants fllyy


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Old 11-27-2007, 10:00 AM   #102
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No more tv missiles

Im in shock but considering we get them for free and I always tell my gunner to fire as many as possible and use the tv image to find the target. Which is wrong really but the most effective thing to do in an average pub game where comms is poor.

Scout helis designate targets for apaches in real life apparently

YouTube Video


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Old 11-27-2007, 10:18 AM   #103
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well with aa being better and with the longer draw distance i think most choppers should stay at about 400+ feet, that way the gunner can look around spot targets and shoot them with out getting owned. cus with this draw distance i also increased the distance that things appear so you should be looking for tanks at 1500m. i also think cas has found a way to make the missiles not turn 90 and track something else. cas has also decreased the turn radius of the f16 and mig to about 350 but i dont think it will stay there.
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Old 11-27-2007, 02:06 PM   #104
CAS_117
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Well I'm experimenting with putting the gunners missile view on top of the rotor with the Apache. It should work fine.
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Old 11-27-2007, 02:44 PM   #105
Farks
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Would the whole "helicopters-getting-owned" stuff really matter? Helicopters are helicopters, not flying tanks. If the enemy have AA, I don't think anybody would send helicopters into that area. Especially not in a totally open area like a desert (Kashan in this case). Fixed wing airsupport would be much more preferable and effective in a war against a conventional military with modern AA.

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Old 11-27-2007, 03:10 PM   #106
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I agree with you in part, but in 1991 it was the Apaches who fired the opening shots, killing an Iraqi long range radar installation. But I want AA to kill choppers instead of tanks just as a rule.

CHANGES TO MISSILES/JETS

-Missiles have a lock angle of 30 degrees. If you get outside this it will continue until it runs out of energy. Choppers I think will fire stinger missiles now, because sidewinders have a loner arming delay making them not as good at close range battles that choppers usually find themselves.

-F-16 and MiG-29 now turn about 1/4 faster now. They basically have the same turn rate and I can't find any differences in either staged dogfights or timed turns.
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Old 11-27-2007, 03:27 PM   #107
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Quote:
Originally Posted by [R-CON]caboose View Post
I agree with you in part, but in 1991 it was the Apaches who fired the opening shots, killing an Iraqi long range radar installation. But I want AA to kill choppers instead of tanks just as a rule.
Yep, but that was the Iraqi army. I don't know what kind of AA they had, but I guess it wasn't very up-to-date. And a few months ago, I read about a mission with Apache's during the early days of the Iraq war in 2003. 32 Apache's were sent out on a night mission, only one or two returned to base without damage, one or two were shot down and the rest damaged. I don't have the link right now, but I'm gonna try to find it.

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Old 11-27-2007, 03:57 PM   #108
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During Operation Iraqi Freedom, some Apaches were damaged in combat, including one captured by Iraqi troops near Karbala on March 24, 2003, and shown on Iraqi television. The captured helicopter was destroyed via air strike the day after it was captured.[6] The March 24 attack, against an armored brigade of the Iraqi Republican Guard's Medina Division, was largely unsuccessful, apparently because the tank crews had set up a "flak trap" in broken terrain, employing their guns to good effect.[7][8] More recently two Apaches were lost along with their crews between January 28 and February 2, 2007 to Iraqi insurgent ground fire in Taji and Najaf.[9]


The vast majority of Apache helicopters that have taken heavy combat damage have been able to continue their assigned missions and return safely to their bases. For example, of the 33 Apaches employed in the March 24, 2003 attack, 30 were damaged by Iraqi ground fire with several being damaged beyond repair, but only one of these did not make it back to base.[8]

http://www.eveningtimes.co.uk/print/news/5014035.shtml

http://www.cnn.com/2003/WORLD/meast/...ack/index.html

http://www.slate.com/id/2081906/

http://news.bbc.co.uk/1/hi/world/mid...st/6329353.stm


http://en.wikipedia.org/wiki/AH-64_Apache#United_States


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Old 11-27-2007, 04:09 PM   #109
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Ah, exactly! And this was just the old Iraqi army. Imagine yourself what could happen in a war against MEC or China...

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Old 11-27-2007, 04:43 PM   #110
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Look I didn't make this thread to debate foreign policy with anyone. Move to "News from the Frontlines & Political Debate" or "Military Technology". I'm here to discuss what you think would be reasonable as far as capabilities go for attack helicopters. To be honest the weapons on the helicopters and most aircraft in 0.6 are almost pre-mid Vietnam war era. I'm not trying to make a simulator, but the balancing needs to be proportional to represent real life capabilities. Try and think of PR as a microcosm of what a real war would be like.
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