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#781 |
![]() Join Date: Dec 2008
Location: Snohomish, WA
Posts: 89
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#782 |
![]() Join Date: Dec 2008
Location: Snohomish, WA
Posts: 89
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#783 |
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PR Contributor
![]() Join Date: Jan 2007
Location: Portland, Oregon
Posts: 2,267
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To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. "The AK-47 and the 7.62 round is OBVIOUSLY something you've never once fired in your life, yet you reply as though you have some kind of knowledge on the subject." To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. |
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#784 | |||
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PR:BF2 Contributor
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My first Animated Logo thingy type.
Very short and simple
Doesnt look like the youtube tags are working, here is the link Yeah, i know it didnt hit the "ground" but o well | |||
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Last edited by [R-CON]Tomato-Rifle; 06-30-2009 at 02:20 PM..
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#785 | ||||
![]() Join Date: Aug 2008
Location: St. Catharines, ON
Posts: 3,374
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Quote:
Pretty cool, though. | ||||
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To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. |
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#786 |
![]() Join Date: Oct 2008
Posts: 223
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house, WIP for the falklands port stanley map.
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#787 |
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PR Mapper Team
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you modelled the window panes for a 2D window...
Most people dont model them for a 3D window |
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#788 |
![]() Join Date: Oct 2008
Posts: 223
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![]() ![]() the "globe hotel" in the falklands, or at least my wip model of it.
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#789 |
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Hello everyone, and today im going to show you my first model I have ever done.
Program Used: Gmax Help and Credit: YouTube - xmrwaffles2's Channel Reference Picture Used: ![]() Model: Glock 18 Yes it is crappy, criticize it all you want people. ![]() ![]() ![]() ![]() Thanks for checking this out |
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#790 |
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PR:BF2 Contributor
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Needs a bit work xD
Mabey you should check out this tutorials, modeling a glock, but it goes in more detail and makes a better model. These are downloadable tut that are like hd so you can see everything he does. Game Artist - Creating a Weapon for Source - Part 1 This is what you should end up with when your done modeling it. Glockdone.png picture by Tomato310 - Photobucket There is also more videos that he made that goes with that glock to UVmap the glock, texture it, animate and export into the source engine, tell me if you want those video and i will try to find where i got them |
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