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#531 |
![]() Join Date: Mar 2007
Location: Yooooorkshire!
Posts: 2,136
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We using the EA one still? Or is it from USI or something?
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#533 |
![]() Join Date: Dec 2006
Location: Sweden
Posts: 72
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Here's with meshsmooth
![]() and here's without ![]() Enjoy! |
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#534 |
![]() Join Date: May 2008
Posts: 267
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#535 | |
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PR:BF2 Contributor
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To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. |
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Last edited by [R-CON]Tomato-Rifle; 07-27-2008 at 06:12 PM..
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#536 |
![]() Join Date: Feb 2008
Location: Behind you!
Posts: 264
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nice A-10 im still modeling my first Beretta 9000 !!!
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To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. Mod DB's Modcast: Guy: So what new things will be in Future PR releases. Katarn: Fastropes, yeh fast ropes, and you can shoot while your on the ropes. |
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#537 |
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Retired PR Developer
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A new little project I'm working on for a realistic shooter in Crysis (when I get more time, sigh..)
This is the start of a high poly C8A2 that will be normal mapped onto a lower poly version in accordance with the workflow of next generation game art.
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"Without geometry, life is pointless"
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#538 |
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PR Contributor
![]() Join Date: Jan 2007
Location: Portland, Oregon
Posts: 2,804
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Looks nice Z! Check your email!
-REad |
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#539 | |
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Banned
![]() Join Date: Dec 2007
Posts: 632
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#540 |
![]() Join Date: May 2008
Posts: 267
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Thanks! Shure they can have it
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