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#221 |
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Gmax is a watered down version I think
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To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. [R-MOD]Dunehunter-Freedom? This...is...The PR Forum! *kicks LekyIRL down the well on Basrah* |
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#222 |
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nvm
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To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. [R-COM]BloodBane611: I do like the old school rape...However, it's a bit awkward to be a white boy blasting the old school in public.... |
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Last edited by G.Drew; 11-28-2007 at 04:18 PM..
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#223 | |
![]() Join Date: Mar 2007
Posts: 1,044
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#224 | |
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PR Artwork Team
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After all, my 4th ever model was the Negev for the IDF. And it seems he already know how to keep the polygons down, which is a good thing when it comes to game modeling. he just need to ask if he is stuck like I did. And ask for tips and such. We do have quite a few people modeling, which is not a bad thing. I've reached the point where I want to focus more on the game aspect of it and try to get a good understanding of the import and how it works so I can take some of those jobs in the future - it seems we need people like that, so why not me | |
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#225 |
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Forum Moderator
![]() Join Date: May 2006
Location: Canberra, ACT
Posts: 6,499
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The key to modernising any weapon is covering them in glue and tossing them in a barrel of M1913 rails until they look "Modern" enough.
To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. El_Vikingo: Bob_Marley, the level 70 pimp, will satisfy your needs. [R-DEV]Chuc on how to aviod brutal repression in the suggestion forum - Well seeing as you took the initiative and produced the necessary art assets, this idea may be realised after all To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. |
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#226 | |
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PR Artwork Team
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#227 |
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It's a mutant with a normal map. I learned to use zbrush and to make normal maps in one day ( and night). We had to make a animation and I was in huge rush, so thatīs why the texture is crappy. Texture was made in 30 min. For that time I think it looks pretty good.
![]() And this is a house project what Iīm making for €€ ![]() p.s Everything is done by me, except the furniture in the mutant pic. Textures, models and stuff |
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#228 |
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PR Artwork Team
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I'm glad I made this thread, there have been some interesting stuff here :P |
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#229 |
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x2, i want to get moddeling asap, i might get No mentioning possible illegal ways of getting something or download Gmax
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To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. [R-COM]BloodBane611: I do like the old school rape...However, it's a bit awkward to be a white boy blasting the old school in public.... |
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Last edited by [R-DEV]Dunehunter; 11-29-2007 at 09:21 AM..
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#230 |
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PR Artwork Team
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