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#201 | |
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Retired PR Developer
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"Without geometry, life is pointless"
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#202 |
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PR Artwork Team
![]() Join Date: May 2006
Posts: 3,950
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thanks! but , as you said , its not really necesary
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#203 |
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PR Artwork Team
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What gun is that you're modelling, the Type 03?
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#204 |
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Retired PR Developer
![]() Join Date: Feb 2007
Posts: 1,113
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Very nice man, did you add the charging handle? it should be here:
(if the image didn't show up try this: http://www.putfile.com/pic.php?img=7173325) |
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#205 |
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NOICE! Also a very intresting weapon to choose. Looks like a FAL, but bob will just correct me. GJ though, very good.
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#206 |
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Whatever it is i like it
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#207 |
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PR Artwork Team
![]() Join Date: May 2006
Posts: 3,950
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yea , its a type03 , also know as qbz03 (i shearch in google with qbz and found a lot of reference pics ) , it use the same ammo than the type95 and was maded because some soldiers werent satisfacted with the bulltop desing of the type95 .
if i ever learn to put weapons in bf2 , i thinkthat this should be in th PLA oficer hands |
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#208 | |
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Retired PR Developer
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Quote:
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"Without geometry, life is pointless"
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#209 |
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Once textured it would look awesome in game...
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#210 |
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PR Artwork Team
![]() Join Date: May 2006
Posts: 3,950
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| Tags |
| heavy, models, show, threadimage |
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