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Old 01-02-2010, 09:23 AM   #1011
Z-trooper
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Default Re: Show your models thread...(IMAGE HEAVY)

your render looks a bit unsharp. Try changing your antialiasing filter off the default "Area" to "Catmull-Rom" if you are using 3Ds Max. Found under "Renderer" tab in the render settings dialog box.

"Without geometry, life is pointless"
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Old 01-02-2010, 10:50 AM   #1012
[R-CON]Tomato-Rifle
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Default Re: Show your models thread...(IMAGE HEAVY)

And if you are using 3ds max and when you save the file as jpg, make sure you put the smoothing at 0, otherwise it makes everything blurry.


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Old 01-02-2010, 01:55 PM   #1013
niknastee
Default Re: Show your models thread...(IMAGE HEAVY)

Saw the thread and I thought I might share some of my stuff

This is one of my first real shots at a full weapon job, a Chinese Type 81 Kalashnikov clone. Note the lack of stock and magazine, it's still WIP.











I'll post more as it comes up.


-Nick

"The fatter wog said to the skinnier wog: 'Oi bro, you slept with my cousin.' And the other one said: 'Nah man, I didn't for shit, eh' and the other one goes: 'I will call on my fully sick boys, eh.' And then pulled out a gun and went...

'chk-chk boom'
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Old 01-09-2010, 11:51 PM   #1014
boilerrat

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Default Re: Show your models thread...(IMAGE HEAVY)

Quote:
Originally Posted by niknastee View Post
Saw the thread and I thought I might share some of my stuff

This is one of my first real shots at a full weapon job, a Chinese Type 81 Kalashnikov clone. Note the lack of stock and magazine, it's still WIP.

PHOTOS


I'll post more as it comes up.


-Nick

Looks really good, don't be shy sharing your models... keep updating it :P
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Old 01-10-2010, 06:09 AM   #1015
[IS-DEV]Nick

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Default Re: Show your models thread...(IMAGE HEAVY)

Quote:
Looks really good, don't be shy sharing your models... keep updating it :P
Thanks very much, I've had to put the project on hold for now as I'm busy finalizing other assets for the mod I'm working on currently.
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Old 01-10-2010, 05:04 PM   #1016
boilerrat

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Default Re: Show your models thread...(IMAGE HEAVY)

Quote:
Originally Posted by [IS-DEV]Nick View Post
Thanks very much, I've had to put the project on hold for now as I'm busy finalizing other assets for the mod I'm working on currently.
mmmm good luck.
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Old 01-13-2010, 12:33 PM   #1017
[R-CON]Tim270
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Default Re: Show your models thread...(IMAGE HEAVY)

Wonder if anyone can help

http://www.easternfront.org/uploads/Tim270/prob1.jpg

I always run into this problem when having polies welded on cylinders, any ideas on how the poly construction should be in this?
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Old 01-13-2010, 12:43 PM   #1018
[R-DEV]DankE_SPB
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Default Re: Show your models thread...(IMAGE HEAVY)

maybe playing around with smoothing groups will help?
you can cut complete loops around cylinder, no
1
or if you want to save some polys,but handle top and cylinder have to have different SMs
2 3
or it will look weird
4

yay or nay?


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Old 01-13-2010, 01:04 PM   #1019
[R-DEV]motherdear
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Default Re: Show your models thread...(IMAGE HEAVY)

yeah that is a smoothing problem allright, further up the cylinder you got a smoothing group error too.


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Old 01-13-2010, 01:04 PM   #1020
[R-CON]Tim270
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Default Re: Show your models thread...(IMAGE HEAVY)

Quote:
Originally Posted by DankE_SPB View Post
maybe playing around with smoothing groups will help?
Ill have another look over them thanks.


Back on topic: fun with the bend modifier


http://www.easternfront.org/uploads/Tim270/Pipesv2.png
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