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#31 |
![]() Join Date: May 2007
Location: Canada
Posts: 63
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damm that looks good hopefully the PR team puts this in there 0.6 or on the next release
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#32 | |
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PR:BF2 Developer
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#33 |
![]() Join Date: Aug 2005
Location: Ohio
Posts: 893
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congrats man
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#34 |
![]() Join Date: Feb 2007
Posts: 62
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@Blackwater Eddie: Sure, I will try
@hanz:thanks for appreciation. @Spush:congrats, really love your ACU skins, already inserted in current release |
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Last edited by mesniaman; 06-06-2007 at 08:42 AM..
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#35 |
![]() Join Date: Dec 2006
Posts: 3,143
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where can I download this?!
me wants! |
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#36 |
![]() Join Date: Feb 2007
Posts: 62
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I add some more screenshots, the main changes are the helmet (my "military advisor" said should be in this way camo (see pic 3, this could probably be changed couse in-game it seems to me a littlebit too dark) ,I would like to add some "insigna" or "patches" (so any suggestion is really appreciated). ![]() ![]()
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#37 |
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OMFG, i love it.......
Nice work man, hope to see this in PR soon enough |
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#38 |
![]() Join Date: May 2007
Posts: 75
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Yeh I agree don;t combine !!! Also the White grid on top of helmet is to standout, I really like the bits they have hanging out of em you know like Airborne paras have that sniper looking material hanging out all over the helmet much cooler looking. Know what I mean?
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#39 | |
![]() Join Date: Feb 2007
Posts: 62
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#40 |
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looks awesome ! Please , any dev response about adding it in future release ...
current woodland dpm is so crap ... |
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| Tags |
| british, jungle, pics, references, retexturing |
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